1
2
3 package simdref
4
5 import "simd/internal/spec"
6
7 type (
8 Mask16s struct{ v []spec.Mask16 }
9 Mask16x8 struct{ v []spec.Mask16 }
10 Mask16x16 struct{ v []spec.Mask16 }
11 Mask16x32 struct{ v []spec.Mask16 }
12 Mask32s struct{ v []spec.Mask32 }
13 Mask32x4 struct{ v []spec.Mask32 }
14 Mask32x8 struct{ v []spec.Mask32 }
15 Mask32x16 struct{ v []spec.Mask32 }
16 Mask64s struct{ v []spec.Mask64 }
17 Mask64x2 struct{ v []spec.Mask64 }
18 Mask64x4 struct{ v []spec.Mask64 }
19 Mask64x8 struct{ v []spec.Mask64 }
20 Mask8s struct{ v []spec.Mask8 }
21 Mask8x16 struct{ v []spec.Mask8 }
22 Mask8x32 struct{ v []spec.Mask8 }
23 Mask8x64 struct{ v []spec.Mask8 }
24 Float32s struct{ v []float32 }
25 Float32x4 struct{ v []float32 }
26 Float32x8 struct{ v []float32 }
27 Float32x16 struct{ v []float32 }
28 Float64s struct{ v []float64 }
29 Float64x2 struct{ v []float64 }
30 Float64x4 struct{ v []float64 }
31 Float64x8 struct{ v []float64 }
32 Int16s struct{ v []int16 }
33 Int16x8 struct{ v []int16 }
34 Int16x16 struct{ v []int16 }
35 Int16x32 struct{ v []int16 }
36 Int32s struct{ v []int32 }
37 Int32x4 struct{ v []int32 }
38 Int32x8 struct{ v []int32 }
39 Int32x16 struct{ v []int32 }
40 Int64s struct{ v []int64 }
41 Int64x2 struct{ v []int64 }
42 Int64x4 struct{ v []int64 }
43 Int64x8 struct{ v []int64 }
44 Int8s struct{ v []int8 }
45 Int8x16 struct{ v []int8 }
46 Int8x32 struct{ v []int8 }
47 Int8x64 struct{ v []int8 }
48 Uint16s struct{ v []uint16 }
49 Uint16x8 struct{ v []uint16 }
50 Uint16x16 struct{ v []uint16 }
51 Uint16x32 struct{ v []uint16 }
52 Uint32s struct{ v []uint32 }
53 Uint32x4 struct{ v []uint32 }
54 Uint32x8 struct{ v []uint32 }
55 Uint32x16 struct{ v []uint32 }
56 Uint64s struct{ v []uint64 }
57 Uint64x2 struct{ v []uint64 }
58 Uint64x4 struct{ v []uint64 }
59 Uint64x8 struct{ v []uint64 }
60 Uint8s struct{ v []uint8 }
61 Uint8x16 struct{ v []uint8 }
62 Uint8x32 struct{ v []uint8 }
63 Uint8x64 struct{ v []uint8 }
64 )
65
66
67 func (x Float32x4) ConvertToFloat64() (z Float64x4) {
68 return Float64x4{spec.ConvertToZ[float32, spec.Width128, float64, spec.Width256](x.v)}
69 }
70
71
72 func (x Float32x4) ConvertToInt8() (z Int8x16) {
73 return Int8x16{spec.ConvertToZ[float32, spec.Width128, int8, spec.Width128](x.v)}
74 }
75
76
77 func (x Float32x4) ConvertToInt16() (z Int16x8) {
78 return Int16x8{spec.ConvertToZ[float32, spec.Width128, int16, spec.Width128](x.v)}
79 }
80
81
82 func (x Float32x4) ConvertToInt32() (z Int32x4) {
83 return Int32x4{spec.ConvertToZ[float32, spec.Width128, int32, spec.Width128](x.v)}
84 }
85
86
87 func (x Float32x4) ConvertToInt64() (z Int64x4) {
88 return Int64x4{spec.ConvertToZ[float32, spec.Width128, int64, spec.Width256](x.v)}
89 }
90
91
92 func (x Float32x4) ConvertToUint8() (z Uint8x16) {
93 return Uint8x16{spec.ConvertToZ[float32, spec.Width128, uint8, spec.Width128](x.v)}
94 }
95
96
97 func (x Float32x4) ConvertToUint16() (z Uint16x8) {
98 return Uint16x8{spec.ConvertToZ[float32, spec.Width128, uint16, spec.Width128](x.v)}
99 }
100
101
102 func (x Float32x4) ConvertToUint32() (z Uint32x4) {
103 return Uint32x4{spec.ConvertToZ[float32, spec.Width128, uint32, spec.Width128](x.v)}
104 }
105
106
107 func (x Float32x4) ConvertToUint64() (z Uint64x4) {
108 return Uint64x4{spec.ConvertToZ[float32, spec.Width128, uint64, spec.Width256](x.v)}
109 }
110
111
112 func (x Float32x8) ConvertToFloat64() (z Float64x8) {
113 return Float64x8{spec.ConvertToZ[float32, spec.Width256, float64, spec.Width512](x.v)}
114 }
115
116
117 func (x Float32x8) ConvertToInt8() (z Int8x16) {
118 return Int8x16{spec.ConvertToZ[float32, spec.Width256, int8, spec.Width128](x.v)}
119 }
120
121
122 func (x Float32x8) ConvertToInt16() (z Int16x8) {
123 return Int16x8{spec.ConvertToZ[float32, spec.Width256, int16, spec.Width128](x.v)}
124 }
125
126
127 func (x Float32x8) ConvertToInt32() (z Int32x8) {
128 return Int32x8{spec.ConvertToZ[float32, spec.Width256, int32, spec.Width256](x.v)}
129 }
130
131
132 func (x Float32x8) ConvertToInt64() (z Int64x8) {
133 return Int64x8{spec.ConvertToZ[float32, spec.Width256, int64, spec.Width512](x.v)}
134 }
135
136
137 func (x Float32x8) ConvertToUint8() (z Uint8x16) {
138 return Uint8x16{spec.ConvertToZ[float32, spec.Width256, uint8, spec.Width128](x.v)}
139 }
140
141
142 func (x Float32x8) ConvertToUint16() (z Uint16x8) {
143 return Uint16x8{spec.ConvertToZ[float32, spec.Width256, uint16, spec.Width128](x.v)}
144 }
145
146
147 func (x Float32x8) ConvertToUint32() (z Uint32x8) {
148 return Uint32x8{spec.ConvertToZ[float32, spec.Width256, uint32, spec.Width256](x.v)}
149 }
150
151
152 func (x Float32x8) ConvertToUint64() (z Uint64x8) {
153 return Uint64x8{spec.ConvertToZ[float32, spec.Width256, uint64, spec.Width512](x.v)}
154 }
155
156
157 func (x Float32x16) ConvertToInt8() (z Int8x16) {
158 return Int8x16{spec.ConvertToZ[float32, spec.Width512, int8, spec.Width128](x.v)}
159 }
160
161
162 func (x Float32x16) ConvertToInt16() (z Int16x16) {
163 return Int16x16{spec.ConvertToZ[float32, spec.Width512, int16, spec.Width256](x.v)}
164 }
165
166
167 func (x Float32x16) ConvertToInt32() (z Int32x16) {
168 return Int32x16{spec.ConvertToZ[float32, spec.Width512, int32, spec.Width512](x.v)}
169 }
170
171
172 func (x Float32x16) ConvertToUint8() (z Uint8x16) {
173 return Uint8x16{spec.ConvertToZ[float32, spec.Width512, uint8, spec.Width128](x.v)}
174 }
175
176
177 func (x Float32x16) ConvertToUint16() (z Uint16x16) {
178 return Uint16x16{spec.ConvertToZ[float32, spec.Width512, uint16, spec.Width256](x.v)}
179 }
180
181
182 func (x Float32x16) ConvertToUint32() (z Uint32x16) {
183 return Uint32x16{spec.ConvertToZ[float32, spec.Width512, uint32, spec.Width512](x.v)}
184 }
185
186
187 func (x Float32s) ConvertToInt32() (z Int32s) {
188 return Int32s{spec.ConvertToZ[float32, spec.WidthScalable, int32, spec.WidthScalable](x.v)}
189 }
190
191
192 func (x Float32s) ConvertToUint32() (z Uint32s) {
193 return Uint32s{spec.ConvertToZ[float32, spec.WidthScalable, uint32, spec.WidthScalable](x.v)}
194 }
195
196
197 func (x Float64x2) ConvertToFloat32() (z Float32x4) {
198 return Float32x4{spec.ConvertToZ[float64, spec.Width128, float32, spec.Width128](x.v)}
199 }
200
201
202 func (x Float64x2) ConvertToInt8() (z Int8x16) {
203 return Int8x16{spec.ConvertToZ[float64, spec.Width128, int8, spec.Width128](x.v)}
204 }
205
206
207 func (x Float64x2) ConvertToInt16() (z Int16x8) {
208 return Int16x8{spec.ConvertToZ[float64, spec.Width128, int16, spec.Width128](x.v)}
209 }
210
211
212 func (x Float64x2) ConvertToInt32() (z Int32x4) {
213 return Int32x4{spec.ConvertToZ[float64, spec.Width128, int32, spec.Width128](x.v)}
214 }
215
216
217 func (x Float64x2) ConvertToInt64() (z Int64x2) {
218 return Int64x2{spec.ConvertToZ[float64, spec.Width128, int64, spec.Width128](x.v)}
219 }
220
221
222 func (x Float64x2) ConvertToUint8() (z Uint8x16) {
223 return Uint8x16{spec.ConvertToZ[float64, spec.Width128, uint8, spec.Width128](x.v)}
224 }
225
226
227 func (x Float64x2) ConvertToUint16() (z Uint16x8) {
228 return Uint16x8{spec.ConvertToZ[float64, spec.Width128, uint16, spec.Width128](x.v)}
229 }
230
231
232 func (x Float64x2) ConvertToUint32() (z Uint32x4) {
233 return Uint32x4{spec.ConvertToZ[float64, spec.Width128, uint32, spec.Width128](x.v)}
234 }
235
236
237 func (x Float64x2) ConvertToUint64() (z Uint64x2) {
238 return Uint64x2{spec.ConvertToZ[float64, spec.Width128, uint64, spec.Width128](x.v)}
239 }
240
241
242 func (x Float64x4) ConvertToFloat32() (z Float32x4) {
243 return Float32x4{spec.ConvertToZ[float64, spec.Width256, float32, spec.Width128](x.v)}
244 }
245
246
247 func (x Float64x4) ConvertToInt8() (z Int8x16) {
248 return Int8x16{spec.ConvertToZ[float64, spec.Width256, int8, spec.Width128](x.v)}
249 }
250
251
252 func (x Float64x4) ConvertToInt16() (z Int16x8) {
253 return Int16x8{spec.ConvertToZ[float64, spec.Width256, int16, spec.Width128](x.v)}
254 }
255
256
257 func (x Float64x4) ConvertToInt32() (z Int32x4) {
258 return Int32x4{spec.ConvertToZ[float64, spec.Width256, int32, spec.Width128](x.v)}
259 }
260
261
262 func (x Float64x4) ConvertToInt64() (z Int64x4) {
263 return Int64x4{spec.ConvertToZ[float64, spec.Width256, int64, spec.Width256](x.v)}
264 }
265
266
267 func (x Float64x4) ConvertToUint8() (z Uint8x16) {
268 return Uint8x16{spec.ConvertToZ[float64, spec.Width256, uint8, spec.Width128](x.v)}
269 }
270
271
272 func (x Float64x4) ConvertToUint16() (z Uint16x8) {
273 return Uint16x8{spec.ConvertToZ[float64, spec.Width256, uint16, spec.Width128](x.v)}
274 }
275
276
277 func (x Float64x4) ConvertToUint32() (z Uint32x4) {
278 return Uint32x4{spec.ConvertToZ[float64, spec.Width256, uint32, spec.Width128](x.v)}
279 }
280
281
282 func (x Float64x4) ConvertToUint64() (z Uint64x4) {
283 return Uint64x4{spec.ConvertToZ[float64, spec.Width256, uint64, spec.Width256](x.v)}
284 }
285
286
287 func (x Float64x8) ConvertToFloat32() (z Float32x8) {
288 return Float32x8{spec.ConvertToZ[float64, spec.Width512, float32, spec.Width256](x.v)}
289 }
290
291
292 func (x Float64x8) ConvertToInt8() (z Int8x16) {
293 return Int8x16{spec.ConvertToZ[float64, spec.Width512, int8, spec.Width128](x.v)}
294 }
295
296
297 func (x Float64x8) ConvertToInt16() (z Int16x8) {
298 return Int16x8{spec.ConvertToZ[float64, spec.Width512, int16, spec.Width128](x.v)}
299 }
300
301
302 func (x Float64x8) ConvertToInt32() (z Int32x8) {
303 return Int32x8{spec.ConvertToZ[float64, spec.Width512, int32, spec.Width256](x.v)}
304 }
305
306
307 func (x Float64x8) ConvertToInt64() (z Int64x8) {
308 return Int64x8{spec.ConvertToZ[float64, spec.Width512, int64, spec.Width512](x.v)}
309 }
310
311
312 func (x Float64x8) ConvertToUint8() (z Uint8x16) {
313 return Uint8x16{spec.ConvertToZ[float64, spec.Width512, uint8, spec.Width128](x.v)}
314 }
315
316
317 func (x Float64x8) ConvertToUint16() (z Uint16x8) {
318 return Uint16x8{spec.ConvertToZ[float64, spec.Width512, uint16, spec.Width128](x.v)}
319 }
320
321
322 func (x Float64x8) ConvertToUint32() (z Uint32x8) {
323 return Uint32x8{spec.ConvertToZ[float64, spec.Width512, uint32, spec.Width256](x.v)}
324 }
325
326
327 func (x Float64x8) ConvertToUint64() (z Uint64x8) {
328 return Uint64x8{spec.ConvertToZ[float64, spec.Width512, uint64, spec.Width512](x.v)}
329 }
330
331
332 func (x Float64s) ConvertToInt64() (z Int64s) {
333 return Int64s{spec.ConvertToZ[float64, spec.WidthScalable, int64, spec.WidthScalable](x.v)}
334 }
335
336
337 func (x Float64s) ConvertToUint64() (z Uint64s) {
338 return Uint64s{spec.ConvertToZ[float64, spec.WidthScalable, uint64, spec.WidthScalable](x.v)}
339 }
340
341
342 func (x Int8x16) ConvertToFloat32() (z Float32x16) {
343 return Float32x16{spec.ConvertToZ[int8, spec.Width128, float32, spec.Width512](x.v)}
344 }
345
346
347 func (x Int8x16) ConvertToInt16() (z Int16x16) {
348 return Int16x16{spec.ConvertToZ[int8, spec.Width128, int16, spec.Width256](x.v)}
349 }
350
351
352 func (x Int8x16) ConvertToInt32() (z Int32x16) {
353 return Int32x16{spec.ConvertToZ[int8, spec.Width128, int32, spec.Width512](x.v)}
354 }
355
356
357 func (x Int8x16) ConvertToUint8() (z Uint8x16) {
358 return Uint8x16{spec.ConvertToZ[int8, spec.Width128, uint8, spec.Width128](x.v)}
359 }
360
361
362 func (x Int8x16) ConvertToUint16() (z Uint16x16) {
363 return Uint16x16{spec.ConvertToZ[int8, spec.Width128, uint16, spec.Width256](x.v)}
364 }
365
366
367 func (x Int8x16) ConvertToUint32() (z Uint32x16) {
368 return Uint32x16{spec.ConvertToZ[int8, spec.Width128, uint32, spec.Width512](x.v)}
369 }
370
371
372 func (x Int8x32) ConvertToInt16() (z Int16x32) {
373 return Int16x32{spec.ConvertToZ[int8, spec.Width256, int16, spec.Width512](x.v)}
374 }
375
376
377 func (x Int8x32) ConvertToUint8() (z Uint8x32) {
378 return Uint8x32{spec.ConvertToZ[int8, spec.Width256, uint8, spec.Width256](x.v)}
379 }
380
381
382 func (x Int8x32) ConvertToUint16() (z Uint16x32) {
383 return Uint16x32{spec.ConvertToZ[int8, spec.Width256, uint16, spec.Width512](x.v)}
384 }
385
386
387 func (x Int8x64) ConvertToUint8() (z Uint8x64) {
388 return Uint8x64{spec.ConvertToZ[int8, spec.Width512, uint8, spec.Width512](x.v)}
389 }
390
391
392 func (x Int8s) ConvertToUint8() (z Uint8s) {
393 return Uint8s{spec.ConvertToZ[int8, spec.WidthScalable, uint8, spec.WidthScalable](x.v)}
394 }
395
396
397 func (x Int16x8) ConvertToFloat32() (z Float32x8) {
398 return Float32x8{spec.ConvertToZ[int16, spec.Width128, float32, spec.Width256](x.v)}
399 }
400
401
402 func (x Int16x8) ConvertToFloat64() (z Float64x8) {
403 return Float64x8{spec.ConvertToZ[int16, spec.Width128, float64, spec.Width512](x.v)}
404 }
405
406
407 func (x Int16x8) ConvertToInt8() (z Int8x16) {
408 return Int8x16{spec.ConvertToZ[int16, spec.Width128, int8, spec.Width128](x.v)}
409 }
410
411
412 func (x Int16x8) ConvertToInt32() (z Int32x8) {
413 return Int32x8{spec.ConvertToZ[int16, spec.Width128, int32, spec.Width256](x.v)}
414 }
415
416
417 func (x Int16x8) ConvertToInt64() (z Int64x8) {
418 return Int64x8{spec.ConvertToZ[int16, spec.Width128, int64, spec.Width512](x.v)}
419 }
420
421
422 func (x Int16x8) ConvertToUint8() (z Uint8x16) {
423 return Uint8x16{spec.ConvertToZ[int16, spec.Width128, uint8, spec.Width128](x.v)}
424 }
425
426
427 func (x Int16x8) ConvertToUint16() (z Uint16x8) {
428 return Uint16x8{spec.ConvertToZ[int16, spec.Width128, uint16, spec.Width128](x.v)}
429 }
430
431
432 func (x Int16x8) ConvertToUint32() (z Uint32x8) {
433 return Uint32x8{spec.ConvertToZ[int16, spec.Width128, uint32, spec.Width256](x.v)}
434 }
435
436
437 func (x Int16x8) ConvertToUint64() (z Uint64x8) {
438 return Uint64x8{spec.ConvertToZ[int16, spec.Width128, uint64, spec.Width512](x.v)}
439 }
440
441
442 func (x Int16x16) ConvertToFloat32() (z Float32x16) {
443 return Float32x16{spec.ConvertToZ[int16, spec.Width256, float32, spec.Width512](x.v)}
444 }
445
446
447 func (x Int16x16) ConvertToInt8() (z Int8x16) {
448 return Int8x16{spec.ConvertToZ[int16, spec.Width256, int8, spec.Width128](x.v)}
449 }
450
451
452 func (x Int16x16) ConvertToInt32() (z Int32x16) {
453 return Int32x16{spec.ConvertToZ[int16, spec.Width256, int32, spec.Width512](x.v)}
454 }
455
456
457 func (x Int16x16) ConvertToUint8() (z Uint8x16) {
458 return Uint8x16{spec.ConvertToZ[int16, spec.Width256, uint8, spec.Width128](x.v)}
459 }
460
461
462 func (x Int16x16) ConvertToUint16() (z Uint16x16) {
463 return Uint16x16{spec.ConvertToZ[int16, spec.Width256, uint16, spec.Width256](x.v)}
464 }
465
466
467 func (x Int16x16) ConvertToUint32() (z Uint32x16) {
468 return Uint32x16{spec.ConvertToZ[int16, spec.Width256, uint32, spec.Width512](x.v)}
469 }
470
471
472 func (x Int16x32) ConvertToInt8() (z Int8x32) {
473 return Int8x32{spec.ConvertToZ[int16, spec.Width512, int8, spec.Width256](x.v)}
474 }
475
476
477 func (x Int16x32) ConvertToUint8() (z Uint8x32) {
478 return Uint8x32{spec.ConvertToZ[int16, spec.Width512, uint8, spec.Width256](x.v)}
479 }
480
481
482 func (x Int16x32) ConvertToUint16() (z Uint16x32) {
483 return Uint16x32{spec.ConvertToZ[int16, spec.Width512, uint16, spec.Width512](x.v)}
484 }
485
486
487 func (x Int16s) ConvertToUint16() (z Uint16s) {
488 return Uint16s{spec.ConvertToZ[int16, spec.WidthScalable, uint16, spec.WidthScalable](x.v)}
489 }
490
491
492 func (x Int32x4) ConvertToFloat32() (z Float32x4) {
493 return Float32x4{spec.ConvertToZ[int32, spec.Width128, float32, spec.Width128](x.v)}
494 }
495
496
497 func (x Int32x4) ConvertToFloat64() (z Float64x4) {
498 return Float64x4{spec.ConvertToZ[int32, spec.Width128, float64, spec.Width256](x.v)}
499 }
500
501
502 func (x Int32x4) ConvertToInt8() (z Int8x16) {
503 return Int8x16{spec.ConvertToZ[int32, spec.Width128, int8, spec.Width128](x.v)}
504 }
505
506
507 func (x Int32x4) ConvertToInt16() (z Int16x8) {
508 return Int16x8{spec.ConvertToZ[int32, spec.Width128, int16, spec.Width128](x.v)}
509 }
510
511
512 func (x Int32x4) ConvertToInt64() (z Int64x4) {
513 return Int64x4{spec.ConvertToZ[int32, spec.Width128, int64, spec.Width256](x.v)}
514 }
515
516
517 func (x Int32x4) ConvertToUint8() (z Uint8x16) {
518 return Uint8x16{spec.ConvertToZ[int32, spec.Width128, uint8, spec.Width128](x.v)}
519 }
520
521
522 func (x Int32x4) ConvertToUint16() (z Uint16x8) {
523 return Uint16x8{spec.ConvertToZ[int32, spec.Width128, uint16, spec.Width128](x.v)}
524 }
525
526
527 func (x Int32x4) ConvertToUint32() (z Uint32x4) {
528 return Uint32x4{spec.ConvertToZ[int32, spec.Width128, uint32, spec.Width128](x.v)}
529 }
530
531
532 func (x Int32x4) ConvertToUint64() (z Uint64x4) {
533 return Uint64x4{spec.ConvertToZ[int32, spec.Width128, uint64, spec.Width256](x.v)}
534 }
535
536
537 func (x Int32x8) ConvertToFloat32() (z Float32x8) {
538 return Float32x8{spec.ConvertToZ[int32, spec.Width256, float32, spec.Width256](x.v)}
539 }
540
541
542 func (x Int32x8) ConvertToFloat64() (z Float64x8) {
543 return Float64x8{spec.ConvertToZ[int32, spec.Width256, float64, spec.Width512](x.v)}
544 }
545
546
547 func (x Int32x8) ConvertToInt8() (z Int8x16) {
548 return Int8x16{spec.ConvertToZ[int32, spec.Width256, int8, spec.Width128](x.v)}
549 }
550
551
552 func (x Int32x8) ConvertToInt16() (z Int16x8) {
553 return Int16x8{spec.ConvertToZ[int32, spec.Width256, int16, spec.Width128](x.v)}
554 }
555
556
557 func (x Int32x8) ConvertToInt64() (z Int64x8) {
558 return Int64x8{spec.ConvertToZ[int32, spec.Width256, int64, spec.Width512](x.v)}
559 }
560
561
562 func (x Int32x8) ConvertToUint8() (z Uint8x16) {
563 return Uint8x16{spec.ConvertToZ[int32, spec.Width256, uint8, spec.Width128](x.v)}
564 }
565
566
567 func (x Int32x8) ConvertToUint16() (z Uint16x8) {
568 return Uint16x8{spec.ConvertToZ[int32, spec.Width256, uint16, spec.Width128](x.v)}
569 }
570
571
572 func (x Int32x8) ConvertToUint32() (z Uint32x8) {
573 return Uint32x8{spec.ConvertToZ[int32, spec.Width256, uint32, spec.Width256](x.v)}
574 }
575
576
577 func (x Int32x8) ConvertToUint64() (z Uint64x8) {
578 return Uint64x8{spec.ConvertToZ[int32, spec.Width256, uint64, spec.Width512](x.v)}
579 }
580
581
582 func (x Int32x16) ConvertToFloat32() (z Float32x16) {
583 return Float32x16{spec.ConvertToZ[int32, spec.Width512, float32, spec.Width512](x.v)}
584 }
585
586
587 func (x Int32x16) ConvertToInt8() (z Int8x16) {
588 return Int8x16{spec.ConvertToZ[int32, spec.Width512, int8, spec.Width128](x.v)}
589 }
590
591
592 func (x Int32x16) ConvertToInt16() (z Int16x16) {
593 return Int16x16{spec.ConvertToZ[int32, spec.Width512, int16, spec.Width256](x.v)}
594 }
595
596
597 func (x Int32x16) ConvertToUint8() (z Uint8x16) {
598 return Uint8x16{spec.ConvertToZ[int32, spec.Width512, uint8, spec.Width128](x.v)}
599 }
600
601
602 func (x Int32x16) ConvertToUint16() (z Uint16x16) {
603 return Uint16x16{spec.ConvertToZ[int32, spec.Width512, uint16, spec.Width256](x.v)}
604 }
605
606
607 func (x Int32x16) ConvertToUint32() (z Uint32x16) {
608 return Uint32x16{spec.ConvertToZ[int32, spec.Width512, uint32, spec.Width512](x.v)}
609 }
610
611
612 func (x Int32s) ConvertToFloat32() (z Float32s) {
613 return Float32s{spec.ConvertToZ[int32, spec.WidthScalable, float32, spec.WidthScalable](x.v)}
614 }
615
616
617 func (x Int32s) ConvertToUint32() (z Uint32s) {
618 return Uint32s{spec.ConvertToZ[int32, spec.WidthScalable, uint32, spec.WidthScalable](x.v)}
619 }
620
621
622 func (x Int64x2) ConvertToFloat32() (z Float32x4) {
623 return Float32x4{spec.ConvertToZ[int64, spec.Width128, float32, spec.Width128](x.v)}
624 }
625
626
627 func (x Int64x2) ConvertToFloat64() (z Float64x2) {
628 return Float64x2{spec.ConvertToZ[int64, spec.Width128, float64, spec.Width128](x.v)}
629 }
630
631
632 func (x Int64x2) ConvertToInt8() (z Int8x16) {
633 return Int8x16{spec.ConvertToZ[int64, spec.Width128, int8, spec.Width128](x.v)}
634 }
635
636
637 func (x Int64x2) ConvertToInt16() (z Int16x8) {
638 return Int16x8{spec.ConvertToZ[int64, spec.Width128, int16, spec.Width128](x.v)}
639 }
640
641
642 func (x Int64x2) ConvertToInt32() (z Int32x4) {
643 return Int32x4{spec.ConvertToZ[int64, spec.Width128, int32, spec.Width128](x.v)}
644 }
645
646
647 func (x Int64x2) ConvertToUint8() (z Uint8x16) {
648 return Uint8x16{spec.ConvertToZ[int64, spec.Width128, uint8, spec.Width128](x.v)}
649 }
650
651
652 func (x Int64x2) ConvertToUint16() (z Uint16x8) {
653 return Uint16x8{spec.ConvertToZ[int64, spec.Width128, uint16, spec.Width128](x.v)}
654 }
655
656
657 func (x Int64x2) ConvertToUint32() (z Uint32x4) {
658 return Uint32x4{spec.ConvertToZ[int64, spec.Width128, uint32, spec.Width128](x.v)}
659 }
660
661
662 func (x Int64x2) ConvertToUint64() (z Uint64x2) {
663 return Uint64x2{spec.ConvertToZ[int64, spec.Width128, uint64, spec.Width128](x.v)}
664 }
665
666
667 func (x Int64x4) ConvertToFloat32() (z Float32x4) {
668 return Float32x4{spec.ConvertToZ[int64, spec.Width256, float32, spec.Width128](x.v)}
669 }
670
671
672 func (x Int64x4) ConvertToFloat64() (z Float64x4) {
673 return Float64x4{spec.ConvertToZ[int64, spec.Width256, float64, spec.Width256](x.v)}
674 }
675
676
677 func (x Int64x4) ConvertToInt8() (z Int8x16) {
678 return Int8x16{spec.ConvertToZ[int64, spec.Width256, int8, spec.Width128](x.v)}
679 }
680
681
682 func (x Int64x4) ConvertToInt16() (z Int16x8) {
683 return Int16x8{spec.ConvertToZ[int64, spec.Width256, int16, spec.Width128](x.v)}
684 }
685
686
687 func (x Int64x4) ConvertToInt32() (z Int32x4) {
688 return Int32x4{spec.ConvertToZ[int64, spec.Width256, int32, spec.Width128](x.v)}
689 }
690
691
692 func (x Int64x4) ConvertToUint8() (z Uint8x16) {
693 return Uint8x16{spec.ConvertToZ[int64, spec.Width256, uint8, spec.Width128](x.v)}
694 }
695
696
697 func (x Int64x4) ConvertToUint16() (z Uint16x8) {
698 return Uint16x8{spec.ConvertToZ[int64, spec.Width256, uint16, spec.Width128](x.v)}
699 }
700
701
702 func (x Int64x4) ConvertToUint32() (z Uint32x4) {
703 return Uint32x4{spec.ConvertToZ[int64, spec.Width256, uint32, spec.Width128](x.v)}
704 }
705
706
707 func (x Int64x4) ConvertToUint64() (z Uint64x4) {
708 return Uint64x4{spec.ConvertToZ[int64, spec.Width256, uint64, spec.Width256](x.v)}
709 }
710
711
712 func (x Int64x8) ConvertToFloat32() (z Float32x8) {
713 return Float32x8{spec.ConvertToZ[int64, spec.Width512, float32, spec.Width256](x.v)}
714 }
715
716
717 func (x Int64x8) ConvertToFloat64() (z Float64x8) {
718 return Float64x8{spec.ConvertToZ[int64, spec.Width512, float64, spec.Width512](x.v)}
719 }
720
721
722 func (x Int64x8) ConvertToInt8() (z Int8x16) {
723 return Int8x16{spec.ConvertToZ[int64, spec.Width512, int8, spec.Width128](x.v)}
724 }
725
726
727 func (x Int64x8) ConvertToInt16() (z Int16x8) {
728 return Int16x8{spec.ConvertToZ[int64, spec.Width512, int16, spec.Width128](x.v)}
729 }
730
731
732 func (x Int64x8) ConvertToInt32() (z Int32x8) {
733 return Int32x8{spec.ConvertToZ[int64, spec.Width512, int32, spec.Width256](x.v)}
734 }
735
736
737 func (x Int64x8) ConvertToUint8() (z Uint8x16) {
738 return Uint8x16{spec.ConvertToZ[int64, spec.Width512, uint8, spec.Width128](x.v)}
739 }
740
741
742 func (x Int64x8) ConvertToUint16() (z Uint16x8) {
743 return Uint16x8{spec.ConvertToZ[int64, spec.Width512, uint16, spec.Width128](x.v)}
744 }
745
746
747 func (x Int64x8) ConvertToUint32() (z Uint32x8) {
748 return Uint32x8{spec.ConvertToZ[int64, spec.Width512, uint32, spec.Width256](x.v)}
749 }
750
751
752 func (x Int64x8) ConvertToUint64() (z Uint64x8) {
753 return Uint64x8{spec.ConvertToZ[int64, spec.Width512, uint64, spec.Width512](x.v)}
754 }
755
756
757 func (x Int64s) ConvertToFloat64() (z Float64s) {
758 return Float64s{spec.ConvertToZ[int64, spec.WidthScalable, float64, spec.WidthScalable](x.v)}
759 }
760
761
762 func (x Int64s) ConvertToUint64() (z Uint64s) {
763 return Uint64s{spec.ConvertToZ[int64, spec.WidthScalable, uint64, spec.WidthScalable](x.v)}
764 }
765
766
767 func (x Uint8x16) ConvertToFloat32() (z Float32x16) {
768 return Float32x16{spec.ConvertToZ[uint8, spec.Width128, float32, spec.Width512](x.v)}
769 }
770
771
772 func (x Uint8x16) ConvertToInt8() (z Int8x16) {
773 return Int8x16{spec.ConvertToZ[uint8, spec.Width128, int8, spec.Width128](x.v)}
774 }
775
776
777 func (x Uint8x16) ConvertToInt16() (z Int16x16) {
778 return Int16x16{spec.ConvertToZ[uint8, spec.Width128, int16, spec.Width256](x.v)}
779 }
780
781
782 func (x Uint8x16) ConvertToInt32() (z Int32x16) {
783 return Int32x16{spec.ConvertToZ[uint8, spec.Width128, int32, spec.Width512](x.v)}
784 }
785
786
787 func (x Uint8x16) ConvertToUint16() (z Uint16x16) {
788 return Uint16x16{spec.ConvertToZ[uint8, spec.Width128, uint16, spec.Width256](x.v)}
789 }
790
791
792 func (x Uint8x16) ConvertToUint32() (z Uint32x16) {
793 return Uint32x16{spec.ConvertToZ[uint8, spec.Width128, uint32, spec.Width512](x.v)}
794 }
795
796
797 func (x Uint8x32) ConvertToInt8() (z Int8x32) {
798 return Int8x32{spec.ConvertToZ[uint8, spec.Width256, int8, spec.Width256](x.v)}
799 }
800
801
802 func (x Uint8x32) ConvertToInt16() (z Int16x32) {
803 return Int16x32{spec.ConvertToZ[uint8, spec.Width256, int16, spec.Width512](x.v)}
804 }
805
806
807 func (x Uint8x32) ConvertToUint16() (z Uint16x32) {
808 return Uint16x32{spec.ConvertToZ[uint8, spec.Width256, uint16, spec.Width512](x.v)}
809 }
810
811
812 func (x Uint8x64) ConvertToInt8() (z Int8x64) {
813 return Int8x64{spec.ConvertToZ[uint8, spec.Width512, int8, spec.Width512](x.v)}
814 }
815
816
817 func (x Uint8s) ConvertToInt8() (z Int8s) {
818 return Int8s{spec.ConvertToZ[uint8, spec.WidthScalable, int8, spec.WidthScalable](x.v)}
819 }
820
821
822 func (x Uint16x8) ConvertToFloat32() (z Float32x8) {
823 return Float32x8{spec.ConvertToZ[uint16, spec.Width128, float32, spec.Width256](x.v)}
824 }
825
826
827 func (x Uint16x8) ConvertToFloat64() (z Float64x8) {
828 return Float64x8{spec.ConvertToZ[uint16, spec.Width128, float64, spec.Width512](x.v)}
829 }
830
831
832 func (x Uint16x8) ConvertToInt8() (z Int8x16) {
833 return Int8x16{spec.ConvertToZ[uint16, spec.Width128, int8, spec.Width128](x.v)}
834 }
835
836
837 func (x Uint16x8) ConvertToInt16() (z Int16x8) {
838 return Int16x8{spec.ConvertToZ[uint16, spec.Width128, int16, spec.Width128](x.v)}
839 }
840
841
842 func (x Uint16x8) ConvertToInt32() (z Int32x8) {
843 return Int32x8{spec.ConvertToZ[uint16, spec.Width128, int32, spec.Width256](x.v)}
844 }
845
846
847 func (x Uint16x8) ConvertToInt64() (z Int64x8) {
848 return Int64x8{spec.ConvertToZ[uint16, spec.Width128, int64, spec.Width512](x.v)}
849 }
850
851
852 func (x Uint16x8) ConvertToUint8() (z Uint8x16) {
853 return Uint8x16{spec.ConvertToZ[uint16, spec.Width128, uint8, spec.Width128](x.v)}
854 }
855
856
857 func (x Uint16x8) ConvertToUint32() (z Uint32x8) {
858 return Uint32x8{spec.ConvertToZ[uint16, spec.Width128, uint32, spec.Width256](x.v)}
859 }
860
861
862 func (x Uint16x8) ConvertToUint64() (z Uint64x8) {
863 return Uint64x8{spec.ConvertToZ[uint16, spec.Width128, uint64, spec.Width512](x.v)}
864 }
865
866
867 func (x Uint16x16) ConvertToFloat32() (z Float32x16) {
868 return Float32x16{spec.ConvertToZ[uint16, spec.Width256, float32, spec.Width512](x.v)}
869 }
870
871
872 func (x Uint16x16) ConvertToInt8() (z Int8x16) {
873 return Int8x16{spec.ConvertToZ[uint16, spec.Width256, int8, spec.Width128](x.v)}
874 }
875
876
877 func (x Uint16x16) ConvertToInt16() (z Int16x16) {
878 return Int16x16{spec.ConvertToZ[uint16, spec.Width256, int16, spec.Width256](x.v)}
879 }
880
881
882 func (x Uint16x16) ConvertToInt32() (z Int32x16) {
883 return Int32x16{spec.ConvertToZ[uint16, spec.Width256, int32, spec.Width512](x.v)}
884 }
885
886
887 func (x Uint16x16) ConvertToUint8() (z Uint8x16) {
888 return Uint8x16{spec.ConvertToZ[uint16, spec.Width256, uint8, spec.Width128](x.v)}
889 }
890
891
892 func (x Uint16x16) ConvertToUint32() (z Uint32x16) {
893 return Uint32x16{spec.ConvertToZ[uint16, spec.Width256, uint32, spec.Width512](x.v)}
894 }
895
896
897 func (x Uint16x32) ConvertToInt8() (z Int8x32) {
898 return Int8x32{spec.ConvertToZ[uint16, spec.Width512, int8, spec.Width256](x.v)}
899 }
900
901
902 func (x Uint16x32) ConvertToInt16() (z Int16x32) {
903 return Int16x32{spec.ConvertToZ[uint16, spec.Width512, int16, spec.Width512](x.v)}
904 }
905
906
907 func (x Uint16x32) ConvertToUint8() (z Uint8x32) {
908 return Uint8x32{spec.ConvertToZ[uint16, spec.Width512, uint8, spec.Width256](x.v)}
909 }
910
911
912 func (x Uint16s) ConvertToInt16() (z Int16s) {
913 return Int16s{spec.ConvertToZ[uint16, spec.WidthScalable, int16, spec.WidthScalable](x.v)}
914 }
915
916
917 func (x Uint32x4) ConvertToFloat32() (z Float32x4) {
918 return Float32x4{spec.ConvertToZ[uint32, spec.Width128, float32, spec.Width128](x.v)}
919 }
920
921
922 func (x Uint32x4) ConvertToFloat64() (z Float64x4) {
923 return Float64x4{spec.ConvertToZ[uint32, spec.Width128, float64, spec.Width256](x.v)}
924 }
925
926
927 func (x Uint32x4) ConvertToInt8() (z Int8x16) {
928 return Int8x16{spec.ConvertToZ[uint32, spec.Width128, int8, spec.Width128](x.v)}
929 }
930
931
932 func (x Uint32x4) ConvertToInt16() (z Int16x8) {
933 return Int16x8{spec.ConvertToZ[uint32, spec.Width128, int16, spec.Width128](x.v)}
934 }
935
936
937 func (x Uint32x4) ConvertToInt32() (z Int32x4) {
938 return Int32x4{spec.ConvertToZ[uint32, spec.Width128, int32, spec.Width128](x.v)}
939 }
940
941
942 func (x Uint32x4) ConvertToInt64() (z Int64x4) {
943 return Int64x4{spec.ConvertToZ[uint32, spec.Width128, int64, spec.Width256](x.v)}
944 }
945
946
947 func (x Uint32x4) ConvertToUint8() (z Uint8x16) {
948 return Uint8x16{spec.ConvertToZ[uint32, spec.Width128, uint8, spec.Width128](x.v)}
949 }
950
951
952 func (x Uint32x4) ConvertToUint16() (z Uint16x8) {
953 return Uint16x8{spec.ConvertToZ[uint32, spec.Width128, uint16, spec.Width128](x.v)}
954 }
955
956
957 func (x Uint32x4) ConvertToUint64() (z Uint64x4) {
958 return Uint64x4{spec.ConvertToZ[uint32, spec.Width128, uint64, spec.Width256](x.v)}
959 }
960
961
962 func (x Uint32x8) ConvertToFloat32() (z Float32x8) {
963 return Float32x8{spec.ConvertToZ[uint32, spec.Width256, float32, spec.Width256](x.v)}
964 }
965
966
967 func (x Uint32x8) ConvertToFloat64() (z Float64x8) {
968 return Float64x8{spec.ConvertToZ[uint32, spec.Width256, float64, spec.Width512](x.v)}
969 }
970
971
972 func (x Uint32x8) ConvertToInt8() (z Int8x16) {
973 return Int8x16{spec.ConvertToZ[uint32, spec.Width256, int8, spec.Width128](x.v)}
974 }
975
976
977 func (x Uint32x8) ConvertToInt16() (z Int16x8) {
978 return Int16x8{spec.ConvertToZ[uint32, spec.Width256, int16, spec.Width128](x.v)}
979 }
980
981
982 func (x Uint32x8) ConvertToInt32() (z Int32x8) {
983 return Int32x8{spec.ConvertToZ[uint32, spec.Width256, int32, spec.Width256](x.v)}
984 }
985
986
987 func (x Uint32x8) ConvertToInt64() (z Int64x8) {
988 return Int64x8{spec.ConvertToZ[uint32, spec.Width256, int64, spec.Width512](x.v)}
989 }
990
991
992 func (x Uint32x8) ConvertToUint8() (z Uint8x16) {
993 return Uint8x16{spec.ConvertToZ[uint32, spec.Width256, uint8, spec.Width128](x.v)}
994 }
995
996
997 func (x Uint32x8) ConvertToUint16() (z Uint16x8) {
998 return Uint16x8{spec.ConvertToZ[uint32, spec.Width256, uint16, spec.Width128](x.v)}
999 }
1000
1001
1002 func (x Uint32x8) ConvertToUint64() (z Uint64x8) {
1003 return Uint64x8{spec.ConvertToZ[uint32, spec.Width256, uint64, spec.Width512](x.v)}
1004 }
1005
1006
1007 func (x Uint32x16) ConvertToFloat32() (z Float32x16) {
1008 return Float32x16{spec.ConvertToZ[uint32, spec.Width512, float32, spec.Width512](x.v)}
1009 }
1010
1011
1012 func (x Uint32x16) ConvertToInt8() (z Int8x16) {
1013 return Int8x16{spec.ConvertToZ[uint32, spec.Width512, int8, spec.Width128](x.v)}
1014 }
1015
1016
1017 func (x Uint32x16) ConvertToInt16() (z Int16x16) {
1018 return Int16x16{spec.ConvertToZ[uint32, spec.Width512, int16, spec.Width256](x.v)}
1019 }
1020
1021
1022 func (x Uint32x16) ConvertToInt32() (z Int32x16) {
1023 return Int32x16{spec.ConvertToZ[uint32, spec.Width512, int32, spec.Width512](x.v)}
1024 }
1025
1026
1027 func (x Uint32x16) ConvertToUint8() (z Uint8x16) {
1028 return Uint8x16{spec.ConvertToZ[uint32, spec.Width512, uint8, spec.Width128](x.v)}
1029 }
1030
1031
1032 func (x Uint32x16) ConvertToUint16() (z Uint16x16) {
1033 return Uint16x16{spec.ConvertToZ[uint32, spec.Width512, uint16, spec.Width256](x.v)}
1034 }
1035
1036
1037 func (x Uint32s) ConvertToFloat32() (z Float32s) {
1038 return Float32s{spec.ConvertToZ[uint32, spec.WidthScalable, float32, spec.WidthScalable](x.v)}
1039 }
1040
1041
1042 func (x Uint32s) ConvertToInt32() (z Int32s) {
1043 return Int32s{spec.ConvertToZ[uint32, spec.WidthScalable, int32, spec.WidthScalable](x.v)}
1044 }
1045
1046
1047 func (x Uint64x2) ConvertToFloat32() (z Float32x4) {
1048 return Float32x4{spec.ConvertToZ[uint64, spec.Width128, float32, spec.Width128](x.v)}
1049 }
1050
1051
1052 func (x Uint64x2) ConvertToFloat64() (z Float64x2) {
1053 return Float64x2{spec.ConvertToZ[uint64, spec.Width128, float64, spec.Width128](x.v)}
1054 }
1055
1056
1057 func (x Uint64x2) ConvertToInt8() (z Int8x16) {
1058 return Int8x16{spec.ConvertToZ[uint64, spec.Width128, int8, spec.Width128](x.v)}
1059 }
1060
1061
1062 func (x Uint64x2) ConvertToInt16() (z Int16x8) {
1063 return Int16x8{spec.ConvertToZ[uint64, spec.Width128, int16, spec.Width128](x.v)}
1064 }
1065
1066
1067 func (x Uint64x2) ConvertToInt32() (z Int32x4) {
1068 return Int32x4{spec.ConvertToZ[uint64, spec.Width128, int32, spec.Width128](x.v)}
1069 }
1070
1071
1072 func (x Uint64x2) ConvertToInt64() (z Int64x2) {
1073 return Int64x2{spec.ConvertToZ[uint64, spec.Width128, int64, spec.Width128](x.v)}
1074 }
1075
1076
1077 func (x Uint64x2) ConvertToUint8() (z Uint8x16) {
1078 return Uint8x16{spec.ConvertToZ[uint64, spec.Width128, uint8, spec.Width128](x.v)}
1079 }
1080
1081
1082 func (x Uint64x2) ConvertToUint16() (z Uint16x8) {
1083 return Uint16x8{spec.ConvertToZ[uint64, spec.Width128, uint16, spec.Width128](x.v)}
1084 }
1085
1086
1087 func (x Uint64x2) ConvertToUint32() (z Uint32x4) {
1088 return Uint32x4{spec.ConvertToZ[uint64, spec.Width128, uint32, spec.Width128](x.v)}
1089 }
1090
1091
1092 func (x Uint64x4) ConvertToFloat32() (z Float32x4) {
1093 return Float32x4{spec.ConvertToZ[uint64, spec.Width256, float32, spec.Width128](x.v)}
1094 }
1095
1096
1097 func (x Uint64x4) ConvertToFloat64() (z Float64x4) {
1098 return Float64x4{spec.ConvertToZ[uint64, spec.Width256, float64, spec.Width256](x.v)}
1099 }
1100
1101
1102 func (x Uint64x4) ConvertToInt8() (z Int8x16) {
1103 return Int8x16{spec.ConvertToZ[uint64, spec.Width256, int8, spec.Width128](x.v)}
1104 }
1105
1106
1107 func (x Uint64x4) ConvertToInt16() (z Int16x8) {
1108 return Int16x8{spec.ConvertToZ[uint64, spec.Width256, int16, spec.Width128](x.v)}
1109 }
1110
1111
1112 func (x Uint64x4) ConvertToInt32() (z Int32x4) {
1113 return Int32x4{spec.ConvertToZ[uint64, spec.Width256, int32, spec.Width128](x.v)}
1114 }
1115
1116
1117 func (x Uint64x4) ConvertToInt64() (z Int64x4) {
1118 return Int64x4{spec.ConvertToZ[uint64, spec.Width256, int64, spec.Width256](x.v)}
1119 }
1120
1121
1122 func (x Uint64x4) ConvertToUint8() (z Uint8x16) {
1123 return Uint8x16{spec.ConvertToZ[uint64, spec.Width256, uint8, spec.Width128](x.v)}
1124 }
1125
1126
1127 func (x Uint64x4) ConvertToUint16() (z Uint16x8) {
1128 return Uint16x8{spec.ConvertToZ[uint64, spec.Width256, uint16, spec.Width128](x.v)}
1129 }
1130
1131
1132 func (x Uint64x4) ConvertToUint32() (z Uint32x4) {
1133 return Uint32x4{spec.ConvertToZ[uint64, spec.Width256, uint32, spec.Width128](x.v)}
1134 }
1135
1136
1137 func (x Uint64x8) ConvertToFloat32() (z Float32x8) {
1138 return Float32x8{spec.ConvertToZ[uint64, spec.Width512, float32, spec.Width256](x.v)}
1139 }
1140
1141
1142 func (x Uint64x8) ConvertToFloat64() (z Float64x8) {
1143 return Float64x8{spec.ConvertToZ[uint64, spec.Width512, float64, spec.Width512](x.v)}
1144 }
1145
1146
1147 func (x Uint64x8) ConvertToInt8() (z Int8x16) {
1148 return Int8x16{spec.ConvertToZ[uint64, spec.Width512, int8, spec.Width128](x.v)}
1149 }
1150
1151
1152 func (x Uint64x8) ConvertToInt16() (z Int16x8) {
1153 return Int16x8{spec.ConvertToZ[uint64, spec.Width512, int16, spec.Width128](x.v)}
1154 }
1155
1156
1157 func (x Uint64x8) ConvertToInt32() (z Int32x8) {
1158 return Int32x8{spec.ConvertToZ[uint64, spec.Width512, int32, spec.Width256](x.v)}
1159 }
1160
1161
1162 func (x Uint64x8) ConvertToInt64() (z Int64x8) {
1163 return Int64x8{spec.ConvertToZ[uint64, spec.Width512, int64, spec.Width512](x.v)}
1164 }
1165
1166
1167 func (x Uint64x8) ConvertToUint8() (z Uint8x16) {
1168 return Uint8x16{spec.ConvertToZ[uint64, spec.Width512, uint8, spec.Width128](x.v)}
1169 }
1170
1171
1172 func (x Uint64x8) ConvertToUint16() (z Uint16x8) {
1173 return Uint16x8{spec.ConvertToZ[uint64, spec.Width512, uint16, spec.Width128](x.v)}
1174 }
1175
1176
1177 func (x Uint64x8) ConvertToUint32() (z Uint32x8) {
1178 return Uint32x8{spec.ConvertToZ[uint64, spec.Width512, uint32, spec.Width256](x.v)}
1179 }
1180
1181
1182 func (x Uint64s) ConvertToFloat64() (z Float64s) {
1183 return Float64s{spec.ConvertToZ[uint64, spec.WidthScalable, float64, spec.WidthScalable](x.v)}
1184 }
1185
1186
1187 func (x Uint64s) ConvertToInt64() (z Int64s) {
1188 return Int64s{spec.ConvertToZ[uint64, spec.WidthScalable, int64, spec.WidthScalable](x.v)}
1189 }
1190
1191
1192 func (x Int8x16) ExtendLo8ToInt16() (z Int16x8) {
1193 return Int16x8{spec.ExtendLoLToZ[int8, spec.Width128, int16](x.v)}
1194 }
1195
1196
1197 func (x Int8x16) ExtendLo4ToInt32() (z Int32x4) {
1198 return Int32x4{spec.ExtendLoLToZ[int8, spec.Width128, int32](x.v)}
1199 }
1200
1201
1202 func (x Int8x16) ExtendLo2ToInt64() (z Int64x2) {
1203 return Int64x2{spec.ExtendLoLToZ[int8, spec.Width128, int64](x.v)}
1204 }
1205
1206
1207 func (x Int8x32) ExtendLo16ToInt16() (z Int16x16) {
1208 return Int16x16{spec.ExtendLoLToZ[int8, spec.Width256, int16](x.v)}
1209 }
1210
1211
1212 func (x Int8x32) ExtendLo8ToInt32() (z Int32x8) {
1213 return Int32x8{spec.ExtendLoLToZ[int8, spec.Width256, int32](x.v)}
1214 }
1215
1216
1217 func (x Int8x32) ExtendLo4ToInt64() (z Int64x4) {
1218 return Int64x4{spec.ExtendLoLToZ[int8, spec.Width256, int64](x.v)}
1219 }
1220
1221
1222 func (x Int8x64) ExtendLo32ToInt16() (z Int16x32) {
1223 return Int16x32{spec.ExtendLoLToZ[int8, spec.Width512, int16](x.v)}
1224 }
1225
1226
1227 func (x Int8x64) ExtendLo16ToInt32() (z Int32x16) {
1228 return Int32x16{spec.ExtendLoLToZ[int8, spec.Width512, int32](x.v)}
1229 }
1230
1231
1232 func (x Int8x64) ExtendLo8ToInt64() (z Int64x8) {
1233 return Int64x8{spec.ExtendLoLToZ[int8, spec.Width512, int64](x.v)}
1234 }
1235
1236
1237 func (x Int16x8) ExtendLo4ToInt32() (z Int32x4) {
1238 return Int32x4{spec.ExtendLoLToZ[int16, spec.Width128, int32](x.v)}
1239 }
1240
1241
1242 func (x Int16x8) ExtendLo2ToInt64() (z Int64x2) {
1243 return Int64x2{spec.ExtendLoLToZ[int16, spec.Width128, int64](x.v)}
1244 }
1245
1246
1247 func (x Int16x16) ExtendLo8ToInt32() (z Int32x8) {
1248 return Int32x8{spec.ExtendLoLToZ[int16, spec.Width256, int32](x.v)}
1249 }
1250
1251
1252 func (x Int16x16) ExtendLo4ToInt64() (z Int64x4) {
1253 return Int64x4{spec.ExtendLoLToZ[int16, spec.Width256, int64](x.v)}
1254 }
1255
1256
1257 func (x Int16x32) ExtendLo16ToInt32() (z Int32x16) {
1258 return Int32x16{spec.ExtendLoLToZ[int16, spec.Width512, int32](x.v)}
1259 }
1260
1261
1262 func (x Int16x32) ExtendLo8ToInt64() (z Int64x8) {
1263 return Int64x8{spec.ExtendLoLToZ[int16, spec.Width512, int64](x.v)}
1264 }
1265
1266
1267 func (x Int32x4) ExtendLo2ToInt64() (z Int64x2) {
1268 return Int64x2{spec.ExtendLoLToZ[int32, spec.Width128, int64](x.v)}
1269 }
1270
1271
1272 func (x Int32x8) ExtendLo4ToInt64() (z Int64x4) {
1273 return Int64x4{spec.ExtendLoLToZ[int32, spec.Width256, int64](x.v)}
1274 }
1275
1276
1277 func (x Int32x16) ExtendLo8ToInt64() (z Int64x8) {
1278 return Int64x8{spec.ExtendLoLToZ[int32, spec.Width512, int64](x.v)}
1279 }
1280
1281
1282 func (x Uint8x16) ExtendLo8ToUint16() (z Uint16x8) {
1283 return Uint16x8{spec.ExtendLoLToZ[uint8, spec.Width128, uint16](x.v)}
1284 }
1285
1286
1287 func (x Uint8x16) ExtendLo4ToUint32() (z Uint32x4) {
1288 return Uint32x4{spec.ExtendLoLToZ[uint8, spec.Width128, uint32](x.v)}
1289 }
1290
1291
1292 func (x Uint8x16) ExtendLo2ToUint64() (z Uint64x2) {
1293 return Uint64x2{spec.ExtendLoLToZ[uint8, spec.Width128, uint64](x.v)}
1294 }
1295
1296
1297 func (x Uint8x32) ExtendLo16ToUint16() (z Uint16x16) {
1298 return Uint16x16{spec.ExtendLoLToZ[uint8, spec.Width256, uint16](x.v)}
1299 }
1300
1301
1302 func (x Uint8x32) ExtendLo8ToUint32() (z Uint32x8) {
1303 return Uint32x8{spec.ExtendLoLToZ[uint8, spec.Width256, uint32](x.v)}
1304 }
1305
1306
1307 func (x Uint8x32) ExtendLo4ToUint64() (z Uint64x4) {
1308 return Uint64x4{spec.ExtendLoLToZ[uint8, spec.Width256, uint64](x.v)}
1309 }
1310
1311
1312 func (x Uint8x64) ExtendLo32ToUint16() (z Uint16x32) {
1313 return Uint16x32{spec.ExtendLoLToZ[uint8, spec.Width512, uint16](x.v)}
1314 }
1315
1316
1317 func (x Uint8x64) ExtendLo16ToUint32() (z Uint32x16) {
1318 return Uint32x16{spec.ExtendLoLToZ[uint8, spec.Width512, uint32](x.v)}
1319 }
1320
1321
1322 func (x Uint8x64) ExtendLo8ToUint64() (z Uint64x8) {
1323 return Uint64x8{spec.ExtendLoLToZ[uint8, spec.Width512, uint64](x.v)}
1324 }
1325
1326
1327 func (x Uint16x8) ExtendLo4ToUint32() (z Uint32x4) {
1328 return Uint32x4{spec.ExtendLoLToZ[uint16, spec.Width128, uint32](x.v)}
1329 }
1330
1331
1332 func (x Uint16x8) ExtendLo2ToUint64() (z Uint64x2) {
1333 return Uint64x2{spec.ExtendLoLToZ[uint16, spec.Width128, uint64](x.v)}
1334 }
1335
1336
1337 func (x Uint16x16) ExtendLo8ToUint32() (z Uint32x8) {
1338 return Uint32x8{spec.ExtendLoLToZ[uint16, spec.Width256, uint32](x.v)}
1339 }
1340
1341
1342 func (x Uint16x16) ExtendLo4ToUint64() (z Uint64x4) {
1343 return Uint64x4{spec.ExtendLoLToZ[uint16, spec.Width256, uint64](x.v)}
1344 }
1345
1346
1347 func (x Uint16x32) ExtendLo16ToUint32() (z Uint32x16) {
1348 return Uint32x16{spec.ExtendLoLToZ[uint16, spec.Width512, uint32](x.v)}
1349 }
1350
1351
1352 func (x Uint16x32) ExtendLo8ToUint64() (z Uint64x8) {
1353 return Uint64x8{spec.ExtendLoLToZ[uint16, spec.Width512, uint64](x.v)}
1354 }
1355
1356
1357 func (x Uint32x4) ExtendLo2ToUint64() (z Uint64x2) {
1358 return Uint64x2{spec.ExtendLoLToZ[uint32, spec.Width128, uint64](x.v)}
1359 }
1360
1361
1362 func (x Uint32x8) ExtendLo4ToUint64() (z Uint64x4) {
1363 return Uint64x4{spec.ExtendLoLToZ[uint32, spec.Width256, uint64](x.v)}
1364 }
1365
1366
1367 func (x Uint32x16) ExtendLo8ToUint64() (z Uint64x8) {
1368 return Uint64x8{spec.ExtendLoLToZ[uint32, spec.Width512, uint64](x.v)}
1369 }
1370
1371
1372 func (x Float32x4) ConvertLo2ToFloat64() (z Float64x2) {
1373 return Float64x2{spec.ConvertLoLToZ[float32, spec.Width128, float64](x.v)}
1374 }
1375
1376
1377 func (x Float32x8) ConvertLo4ToFloat64() (z Float64x4) {
1378 return Float64x4{spec.ConvertLoLToZ[float32, spec.Width256, float64](x.v)}
1379 }
1380
1381
1382 func (x Float32x16) ConvertLo8ToFloat64() (z Float64x8) {
1383 return Float64x8{spec.ConvertLoLToZ[float32, spec.Width512, float64](x.v)}
1384 }
1385
1386
1387 func (x Int8x16) ConvertLo4ToFloat32() (z Float32x4) {
1388 return Float32x4{spec.ConvertLoLToZ[int8, spec.Width128, float32](x.v)}
1389 }
1390
1391
1392 func (x Int8x16) ConvertLo2ToFloat64() (z Float64x2) {
1393 return Float64x2{spec.ConvertLoLToZ[int8, spec.Width128, float64](x.v)}
1394 }
1395
1396
1397 func (x Int8x32) ConvertLo8ToFloat32() (z Float32x8) {
1398 return Float32x8{spec.ConvertLoLToZ[int8, spec.Width256, float32](x.v)}
1399 }
1400
1401
1402 func (x Int8x32) ConvertLo4ToFloat64() (z Float64x4) {
1403 return Float64x4{spec.ConvertLoLToZ[int8, spec.Width256, float64](x.v)}
1404 }
1405
1406
1407 func (x Int8x64) ConvertLo16ToFloat32() (z Float32x16) {
1408 return Float32x16{spec.ConvertLoLToZ[int8, spec.Width512, float32](x.v)}
1409 }
1410
1411
1412 func (x Int8x64) ConvertLo8ToFloat64() (z Float64x8) {
1413 return Float64x8{spec.ConvertLoLToZ[int8, spec.Width512, float64](x.v)}
1414 }
1415
1416
1417 func (x Int16x8) ConvertLo4ToFloat32() (z Float32x4) {
1418 return Float32x4{spec.ConvertLoLToZ[int16, spec.Width128, float32](x.v)}
1419 }
1420
1421
1422 func (x Int16x8) ConvertLo2ToFloat64() (z Float64x2) {
1423 return Float64x2{spec.ConvertLoLToZ[int16, spec.Width128, float64](x.v)}
1424 }
1425
1426
1427 func (x Int16x16) ConvertLo8ToFloat32() (z Float32x8) {
1428 return Float32x8{spec.ConvertLoLToZ[int16, spec.Width256, float32](x.v)}
1429 }
1430
1431
1432 func (x Int16x16) ConvertLo4ToFloat64() (z Float64x4) {
1433 return Float64x4{spec.ConvertLoLToZ[int16, spec.Width256, float64](x.v)}
1434 }
1435
1436
1437 func (x Int16x32) ConvertLo16ToFloat32() (z Float32x16) {
1438 return Float32x16{spec.ConvertLoLToZ[int16, spec.Width512, float32](x.v)}
1439 }
1440
1441
1442 func (x Int16x32) ConvertLo8ToFloat64() (z Float64x8) {
1443 return Float64x8{spec.ConvertLoLToZ[int16, spec.Width512, float64](x.v)}
1444 }
1445
1446
1447 func (x Int32x4) ConvertLo2ToFloat64() (z Float64x2) {
1448 return Float64x2{spec.ConvertLoLToZ[int32, spec.Width128, float64](x.v)}
1449 }
1450
1451
1452 func (x Int32x8) ConvertLo4ToFloat64() (z Float64x4) {
1453 return Float64x4{spec.ConvertLoLToZ[int32, spec.Width256, float64](x.v)}
1454 }
1455
1456
1457 func (x Int32x16) ConvertLo8ToFloat64() (z Float64x8) {
1458 return Float64x8{spec.ConvertLoLToZ[int32, spec.Width512, float64](x.v)}
1459 }
1460
1461
1462 func (x Uint8x16) ConvertLo4ToFloat32() (z Float32x4) {
1463 return Float32x4{spec.ConvertLoLToZ[uint8, spec.Width128, float32](x.v)}
1464 }
1465
1466
1467 func (x Uint8x16) ConvertLo2ToFloat64() (z Float64x2) {
1468 return Float64x2{spec.ConvertLoLToZ[uint8, spec.Width128, float64](x.v)}
1469 }
1470
1471
1472 func (x Uint8x32) ConvertLo8ToFloat32() (z Float32x8) {
1473 return Float32x8{spec.ConvertLoLToZ[uint8, spec.Width256, float32](x.v)}
1474 }
1475
1476
1477 func (x Uint8x32) ConvertLo4ToFloat64() (z Float64x4) {
1478 return Float64x4{spec.ConvertLoLToZ[uint8, spec.Width256, float64](x.v)}
1479 }
1480
1481
1482 func (x Uint8x64) ConvertLo16ToFloat32() (z Float32x16) {
1483 return Float32x16{spec.ConvertLoLToZ[uint8, spec.Width512, float32](x.v)}
1484 }
1485
1486
1487 func (x Uint8x64) ConvertLo8ToFloat64() (z Float64x8) {
1488 return Float64x8{spec.ConvertLoLToZ[uint8, spec.Width512, float64](x.v)}
1489 }
1490
1491
1492 func (x Uint16x8) ConvertLo4ToFloat32() (z Float32x4) {
1493 return Float32x4{spec.ConvertLoLToZ[uint16, spec.Width128, float32](x.v)}
1494 }
1495
1496
1497 func (x Uint16x8) ConvertLo2ToFloat64() (z Float64x2) {
1498 return Float64x2{spec.ConvertLoLToZ[uint16, spec.Width128, float64](x.v)}
1499 }
1500
1501
1502 func (x Uint16x16) ConvertLo8ToFloat32() (z Float32x8) {
1503 return Float32x8{spec.ConvertLoLToZ[uint16, spec.Width256, float32](x.v)}
1504 }
1505
1506
1507 func (x Uint16x16) ConvertLo4ToFloat64() (z Float64x4) {
1508 return Float64x4{spec.ConvertLoLToZ[uint16, spec.Width256, float64](x.v)}
1509 }
1510
1511
1512 func (x Uint16x32) ConvertLo16ToFloat32() (z Float32x16) {
1513 return Float32x16{spec.ConvertLoLToZ[uint16, spec.Width512, float32](x.v)}
1514 }
1515
1516
1517 func (x Uint16x32) ConvertLo8ToFloat64() (z Float64x8) {
1518 return Float64x8{spec.ConvertLoLToZ[uint16, spec.Width512, float64](x.v)}
1519 }
1520
1521
1522 func (x Uint32x4) ConvertLo2ToFloat64() (z Float64x2) {
1523 return Float64x2{spec.ConvertLoLToZ[uint32, spec.Width128, float64](x.v)}
1524 }
1525
1526
1527 func (x Uint32x8) ConvertLo4ToFloat64() (z Float64x4) {
1528 return Float64x4{spec.ConvertLoLToZ[uint32, spec.Width256, float64](x.v)}
1529 }
1530
1531
1532 func (x Uint32x16) ConvertLo8ToFloat64() (z Float64x8) {
1533 return Float64x8{spec.ConvertLoLToZ[uint32, spec.Width512, float64](x.v)}
1534 }
1535
1536
1537
1538 func BroadcastFloat32x4(x float32) (z Float32x4) {
1539 return Float32x4{spec.BroadcastZ[float32, spec.Width128](x)}
1540 }
1541
1542
1543
1544 func BroadcastFloat32x8(x float32) (z Float32x8) {
1545 return Float32x8{spec.BroadcastZ[float32, spec.Width256](x)}
1546 }
1547
1548
1549
1550 func BroadcastFloat32x16(x float32) (z Float32x16) {
1551 return Float32x16{spec.BroadcastZ[float32, spec.Width512](x)}
1552 }
1553
1554
1555
1556 func BroadcastFloat32s(x float32) (z Float32s) {
1557 return Float32s{spec.BroadcastZ[float32, spec.WidthScalable](x)}
1558 }
1559
1560
1561
1562 func BroadcastFloat64x2(x float64) (z Float64x2) {
1563 return Float64x2{spec.BroadcastZ[float64, spec.Width128](x)}
1564 }
1565
1566
1567
1568 func BroadcastFloat64x4(x float64) (z Float64x4) {
1569 return Float64x4{spec.BroadcastZ[float64, spec.Width256](x)}
1570 }
1571
1572
1573
1574 func BroadcastFloat64x8(x float64) (z Float64x8) {
1575 return Float64x8{spec.BroadcastZ[float64, spec.Width512](x)}
1576 }
1577
1578
1579
1580 func BroadcastFloat64s(x float64) (z Float64s) {
1581 return Float64s{spec.BroadcastZ[float64, spec.WidthScalable](x)}
1582 }
1583
1584
1585
1586 func BroadcastInt8x16(x int8) (z Int8x16) {
1587 return Int8x16{spec.BroadcastZ[int8, spec.Width128](x)}
1588 }
1589
1590
1591
1592 func BroadcastInt8x32(x int8) (z Int8x32) {
1593 return Int8x32{spec.BroadcastZ[int8, spec.Width256](x)}
1594 }
1595
1596
1597
1598 func BroadcastInt8x64(x int8) (z Int8x64) {
1599 return Int8x64{spec.BroadcastZ[int8, spec.Width512](x)}
1600 }
1601
1602
1603
1604 func BroadcastInt8s(x int8) (z Int8s) {
1605 return Int8s{spec.BroadcastZ[int8, spec.WidthScalable](x)}
1606 }
1607
1608
1609
1610 func BroadcastInt16x8(x int16) (z Int16x8) {
1611 return Int16x8{spec.BroadcastZ[int16, spec.Width128](x)}
1612 }
1613
1614
1615
1616 func BroadcastInt16x16(x int16) (z Int16x16) {
1617 return Int16x16{spec.BroadcastZ[int16, spec.Width256](x)}
1618 }
1619
1620
1621
1622 func BroadcastInt16x32(x int16) (z Int16x32) {
1623 return Int16x32{spec.BroadcastZ[int16, spec.Width512](x)}
1624 }
1625
1626
1627
1628 func BroadcastInt16s(x int16) (z Int16s) {
1629 return Int16s{spec.BroadcastZ[int16, spec.WidthScalable](x)}
1630 }
1631
1632
1633
1634 func BroadcastInt32x4(x int32) (z Int32x4) {
1635 return Int32x4{spec.BroadcastZ[int32, spec.Width128](x)}
1636 }
1637
1638
1639
1640 func BroadcastInt32x8(x int32) (z Int32x8) {
1641 return Int32x8{spec.BroadcastZ[int32, spec.Width256](x)}
1642 }
1643
1644
1645
1646 func BroadcastInt32x16(x int32) (z Int32x16) {
1647 return Int32x16{spec.BroadcastZ[int32, spec.Width512](x)}
1648 }
1649
1650
1651
1652 func BroadcastInt32s(x int32) (z Int32s) {
1653 return Int32s{spec.BroadcastZ[int32, spec.WidthScalable](x)}
1654 }
1655
1656
1657
1658 func BroadcastInt64x2(x int64) (z Int64x2) {
1659 return Int64x2{spec.BroadcastZ[int64, spec.Width128](x)}
1660 }
1661
1662
1663
1664 func BroadcastInt64x4(x int64) (z Int64x4) {
1665 return Int64x4{spec.BroadcastZ[int64, spec.Width256](x)}
1666 }
1667
1668
1669
1670 func BroadcastInt64x8(x int64) (z Int64x8) {
1671 return Int64x8{spec.BroadcastZ[int64, spec.Width512](x)}
1672 }
1673
1674
1675
1676 func BroadcastInt64s(x int64) (z Int64s) {
1677 return Int64s{spec.BroadcastZ[int64, spec.WidthScalable](x)}
1678 }
1679
1680
1681
1682 func BroadcastUint8x16(x uint8) (z Uint8x16) {
1683 return Uint8x16{spec.BroadcastZ[uint8, spec.Width128](x)}
1684 }
1685
1686
1687
1688 func BroadcastUint8x32(x uint8) (z Uint8x32) {
1689 return Uint8x32{spec.BroadcastZ[uint8, spec.Width256](x)}
1690 }
1691
1692
1693
1694 func BroadcastUint8x64(x uint8) (z Uint8x64) {
1695 return Uint8x64{spec.BroadcastZ[uint8, spec.Width512](x)}
1696 }
1697
1698
1699
1700 func BroadcastUint8s(x uint8) (z Uint8s) {
1701 return Uint8s{spec.BroadcastZ[uint8, spec.WidthScalable](x)}
1702 }
1703
1704
1705
1706 func BroadcastUint16x8(x uint16) (z Uint16x8) {
1707 return Uint16x8{spec.BroadcastZ[uint16, spec.Width128](x)}
1708 }
1709
1710
1711
1712 func BroadcastUint16x16(x uint16) (z Uint16x16) {
1713 return Uint16x16{spec.BroadcastZ[uint16, spec.Width256](x)}
1714 }
1715
1716
1717
1718 func BroadcastUint16x32(x uint16) (z Uint16x32) {
1719 return Uint16x32{spec.BroadcastZ[uint16, spec.Width512](x)}
1720 }
1721
1722
1723
1724 func BroadcastUint16s(x uint16) (z Uint16s) {
1725 return Uint16s{spec.BroadcastZ[uint16, spec.WidthScalable](x)}
1726 }
1727
1728
1729
1730 func BroadcastUint32x4(x uint32) (z Uint32x4) {
1731 return Uint32x4{spec.BroadcastZ[uint32, spec.Width128](x)}
1732 }
1733
1734
1735
1736 func BroadcastUint32x8(x uint32) (z Uint32x8) {
1737 return Uint32x8{spec.BroadcastZ[uint32, spec.Width256](x)}
1738 }
1739
1740
1741
1742 func BroadcastUint32x16(x uint32) (z Uint32x16) {
1743 return Uint32x16{spec.BroadcastZ[uint32, spec.Width512](x)}
1744 }
1745
1746
1747
1748 func BroadcastUint32s(x uint32) (z Uint32s) {
1749 return Uint32s{spec.BroadcastZ[uint32, spec.WidthScalable](x)}
1750 }
1751
1752
1753
1754 func BroadcastUint64x2(x uint64) (z Uint64x2) {
1755 return Uint64x2{spec.BroadcastZ[uint64, spec.Width128](x)}
1756 }
1757
1758
1759
1760 func BroadcastUint64x4(x uint64) (z Uint64x4) {
1761 return Uint64x4{spec.BroadcastZ[uint64, spec.Width256](x)}
1762 }
1763
1764
1765
1766 func BroadcastUint64x8(x uint64) (z Uint64x8) {
1767 return Uint64x8{spec.BroadcastZ[uint64, spec.Width512](x)}
1768 }
1769
1770
1771
1772 func BroadcastUint64s(x uint64) (z Uint64s) {
1773 return Uint64s{spec.BroadcastZ[uint64, spec.WidthScalable](x)}
1774 }
1775
1776
1777
1778 func LoadFloat32x4(s []float32) (z Float32x4) {
1779 return Float32x4{spec.LoadZ[float32, spec.Width128](s)}
1780 }
1781
1782
1783
1784 func LoadFloat32x8(s []float32) (z Float32x8) {
1785 return Float32x8{spec.LoadZ[float32, spec.Width256](s)}
1786 }
1787
1788
1789
1790 func LoadFloat32x16(s []float32) (z Float32x16) {
1791 return Float32x16{spec.LoadZ[float32, spec.Width512](s)}
1792 }
1793
1794
1795
1796 func LoadFloat32s(s []float32) (z Float32s) {
1797 return Float32s{spec.LoadZ[float32, spec.WidthScalable](s)}
1798 }
1799
1800
1801
1802 func LoadFloat64x2(s []float64) (z Float64x2) {
1803 return Float64x2{spec.LoadZ[float64, spec.Width128](s)}
1804 }
1805
1806
1807
1808 func LoadFloat64x4(s []float64) (z Float64x4) {
1809 return Float64x4{spec.LoadZ[float64, spec.Width256](s)}
1810 }
1811
1812
1813
1814 func LoadFloat64x8(s []float64) (z Float64x8) {
1815 return Float64x8{spec.LoadZ[float64, spec.Width512](s)}
1816 }
1817
1818
1819
1820 func LoadFloat64s(s []float64) (z Float64s) {
1821 return Float64s{spec.LoadZ[float64, spec.WidthScalable](s)}
1822 }
1823
1824
1825
1826 func LoadInt8x16(s []int8) (z Int8x16) {
1827 return Int8x16{spec.LoadZ[int8, spec.Width128](s)}
1828 }
1829
1830
1831
1832 func LoadInt8x32(s []int8) (z Int8x32) {
1833 return Int8x32{spec.LoadZ[int8, spec.Width256](s)}
1834 }
1835
1836
1837
1838 func LoadInt8x64(s []int8) (z Int8x64) {
1839 return Int8x64{spec.LoadZ[int8, spec.Width512](s)}
1840 }
1841
1842
1843
1844 func LoadInt8s(s []int8) (z Int8s) {
1845 return Int8s{spec.LoadZ[int8, spec.WidthScalable](s)}
1846 }
1847
1848
1849
1850 func LoadInt16x8(s []int16) (z Int16x8) {
1851 return Int16x8{spec.LoadZ[int16, spec.Width128](s)}
1852 }
1853
1854
1855
1856 func LoadInt16x16(s []int16) (z Int16x16) {
1857 return Int16x16{spec.LoadZ[int16, spec.Width256](s)}
1858 }
1859
1860
1861
1862 func LoadInt16x32(s []int16) (z Int16x32) {
1863 return Int16x32{spec.LoadZ[int16, spec.Width512](s)}
1864 }
1865
1866
1867
1868 func LoadInt16s(s []int16) (z Int16s) {
1869 return Int16s{spec.LoadZ[int16, spec.WidthScalable](s)}
1870 }
1871
1872
1873
1874 func LoadInt32x4(s []int32) (z Int32x4) {
1875 return Int32x4{spec.LoadZ[int32, spec.Width128](s)}
1876 }
1877
1878
1879
1880 func LoadInt32x8(s []int32) (z Int32x8) {
1881 return Int32x8{spec.LoadZ[int32, spec.Width256](s)}
1882 }
1883
1884
1885
1886 func LoadInt32x16(s []int32) (z Int32x16) {
1887 return Int32x16{spec.LoadZ[int32, spec.Width512](s)}
1888 }
1889
1890
1891
1892 func LoadInt32s(s []int32) (z Int32s) {
1893 return Int32s{spec.LoadZ[int32, spec.WidthScalable](s)}
1894 }
1895
1896
1897
1898 func LoadInt64x2(s []int64) (z Int64x2) {
1899 return Int64x2{spec.LoadZ[int64, spec.Width128](s)}
1900 }
1901
1902
1903
1904 func LoadInt64x4(s []int64) (z Int64x4) {
1905 return Int64x4{spec.LoadZ[int64, spec.Width256](s)}
1906 }
1907
1908
1909
1910 func LoadInt64x8(s []int64) (z Int64x8) {
1911 return Int64x8{spec.LoadZ[int64, spec.Width512](s)}
1912 }
1913
1914
1915
1916 func LoadInt64s(s []int64) (z Int64s) {
1917 return Int64s{spec.LoadZ[int64, spec.WidthScalable](s)}
1918 }
1919
1920
1921
1922 func LoadUint8x16(s []uint8) (z Uint8x16) {
1923 return Uint8x16{spec.LoadZ[uint8, spec.Width128](s)}
1924 }
1925
1926
1927
1928 func LoadUint8x32(s []uint8) (z Uint8x32) {
1929 return Uint8x32{spec.LoadZ[uint8, spec.Width256](s)}
1930 }
1931
1932
1933
1934 func LoadUint8x64(s []uint8) (z Uint8x64) {
1935 return Uint8x64{spec.LoadZ[uint8, spec.Width512](s)}
1936 }
1937
1938
1939
1940 func LoadUint8s(s []uint8) (z Uint8s) {
1941 return Uint8s{spec.LoadZ[uint8, spec.WidthScalable](s)}
1942 }
1943
1944
1945
1946 func LoadUint16x8(s []uint16) (z Uint16x8) {
1947 return Uint16x8{spec.LoadZ[uint16, spec.Width128](s)}
1948 }
1949
1950
1951
1952 func LoadUint16x16(s []uint16) (z Uint16x16) {
1953 return Uint16x16{spec.LoadZ[uint16, spec.Width256](s)}
1954 }
1955
1956
1957
1958 func LoadUint16x32(s []uint16) (z Uint16x32) {
1959 return Uint16x32{spec.LoadZ[uint16, spec.Width512](s)}
1960 }
1961
1962
1963
1964 func LoadUint16s(s []uint16) (z Uint16s) {
1965 return Uint16s{spec.LoadZ[uint16, spec.WidthScalable](s)}
1966 }
1967
1968
1969
1970 func LoadUint32x4(s []uint32) (z Uint32x4) {
1971 return Uint32x4{spec.LoadZ[uint32, spec.Width128](s)}
1972 }
1973
1974
1975
1976 func LoadUint32x8(s []uint32) (z Uint32x8) {
1977 return Uint32x8{spec.LoadZ[uint32, spec.Width256](s)}
1978 }
1979
1980
1981
1982 func LoadUint32x16(s []uint32) (z Uint32x16) {
1983 return Uint32x16{spec.LoadZ[uint32, spec.Width512](s)}
1984 }
1985
1986
1987
1988 func LoadUint32s(s []uint32) (z Uint32s) {
1989 return Uint32s{spec.LoadZ[uint32, spec.WidthScalable](s)}
1990 }
1991
1992
1993
1994 func LoadUint64x2(s []uint64) (z Uint64x2) {
1995 return Uint64x2{spec.LoadZ[uint64, spec.Width128](s)}
1996 }
1997
1998
1999
2000 func LoadUint64x4(s []uint64) (z Uint64x4) {
2001 return Uint64x4{spec.LoadZ[uint64, spec.Width256](s)}
2002 }
2003
2004
2005
2006 func LoadUint64x8(s []uint64) (z Uint64x8) {
2007 return Uint64x8{spec.LoadZ[uint64, spec.Width512](s)}
2008 }
2009
2010
2011
2012 func LoadUint64s(s []uint64) (z Uint64s) {
2013 return Uint64s{spec.LoadZ[uint64, spec.WidthScalable](s)}
2014 }
2015
2016
2017 func LoadFloat32x4Array(x *[4]float32) (z Float32x4) {
2018 var tmp0 spec.Array[float32, spec.Width128] = x[:]
2019 return Float32x4{spec.LoadZArray[float32, spec.Width128](&tmp0)}
2020 }
2021
2022
2023 func LoadFloat32x8Array(x *[8]float32) (z Float32x8) {
2024 var tmp0 spec.Array[float32, spec.Width256] = x[:]
2025 return Float32x8{spec.LoadZArray[float32, spec.Width256](&tmp0)}
2026 }
2027
2028
2029 func LoadFloat32x16Array(x *[16]float32) (z Float32x16) {
2030 var tmp0 spec.Array[float32, spec.Width512] = x[:]
2031 return Float32x16{spec.LoadZArray[float32, spec.Width512](&tmp0)}
2032 }
2033
2034
2035 func LoadFloat64x2Array(x *[2]float64) (z Float64x2) {
2036 var tmp0 spec.Array[float64, spec.Width128] = x[:]
2037 return Float64x2{spec.LoadZArray[float64, spec.Width128](&tmp0)}
2038 }
2039
2040
2041 func LoadFloat64x4Array(x *[4]float64) (z Float64x4) {
2042 var tmp0 spec.Array[float64, spec.Width256] = x[:]
2043 return Float64x4{spec.LoadZArray[float64, spec.Width256](&tmp0)}
2044 }
2045
2046
2047 func LoadFloat64x8Array(x *[8]float64) (z Float64x8) {
2048 var tmp0 spec.Array[float64, spec.Width512] = x[:]
2049 return Float64x8{spec.LoadZArray[float64, spec.Width512](&tmp0)}
2050 }
2051
2052
2053 func LoadInt8x16Array(x *[16]int8) (z Int8x16) {
2054 var tmp0 spec.Array[int8, spec.Width128] = x[:]
2055 return Int8x16{spec.LoadZArray[int8, spec.Width128](&tmp0)}
2056 }
2057
2058
2059 func LoadInt8x32Array(x *[32]int8) (z Int8x32) {
2060 var tmp0 spec.Array[int8, spec.Width256] = x[:]
2061 return Int8x32{spec.LoadZArray[int8, spec.Width256](&tmp0)}
2062 }
2063
2064
2065 func LoadInt8x64Array(x *[64]int8) (z Int8x64) {
2066 var tmp0 spec.Array[int8, spec.Width512] = x[:]
2067 return Int8x64{spec.LoadZArray[int8, spec.Width512](&tmp0)}
2068 }
2069
2070
2071 func LoadInt16x8Array(x *[8]int16) (z Int16x8) {
2072 var tmp0 spec.Array[int16, spec.Width128] = x[:]
2073 return Int16x8{spec.LoadZArray[int16, spec.Width128](&tmp0)}
2074 }
2075
2076
2077 func LoadInt16x16Array(x *[16]int16) (z Int16x16) {
2078 var tmp0 spec.Array[int16, spec.Width256] = x[:]
2079 return Int16x16{spec.LoadZArray[int16, spec.Width256](&tmp0)}
2080 }
2081
2082
2083 func LoadInt16x32Array(x *[32]int16) (z Int16x32) {
2084 var tmp0 spec.Array[int16, spec.Width512] = x[:]
2085 return Int16x32{spec.LoadZArray[int16, spec.Width512](&tmp0)}
2086 }
2087
2088
2089 func LoadInt32x4Array(x *[4]int32) (z Int32x4) {
2090 var tmp0 spec.Array[int32, spec.Width128] = x[:]
2091 return Int32x4{spec.LoadZArray[int32, spec.Width128](&tmp0)}
2092 }
2093
2094
2095 func LoadInt32x8Array(x *[8]int32) (z Int32x8) {
2096 var tmp0 spec.Array[int32, spec.Width256] = x[:]
2097 return Int32x8{spec.LoadZArray[int32, spec.Width256](&tmp0)}
2098 }
2099
2100
2101 func LoadInt32x16Array(x *[16]int32) (z Int32x16) {
2102 var tmp0 spec.Array[int32, spec.Width512] = x[:]
2103 return Int32x16{spec.LoadZArray[int32, spec.Width512](&tmp0)}
2104 }
2105
2106
2107 func LoadInt64x2Array(x *[2]int64) (z Int64x2) {
2108 var tmp0 spec.Array[int64, spec.Width128] = x[:]
2109 return Int64x2{spec.LoadZArray[int64, spec.Width128](&tmp0)}
2110 }
2111
2112
2113 func LoadInt64x4Array(x *[4]int64) (z Int64x4) {
2114 var tmp0 spec.Array[int64, spec.Width256] = x[:]
2115 return Int64x4{spec.LoadZArray[int64, spec.Width256](&tmp0)}
2116 }
2117
2118
2119 func LoadInt64x8Array(x *[8]int64) (z Int64x8) {
2120 var tmp0 spec.Array[int64, spec.Width512] = x[:]
2121 return Int64x8{spec.LoadZArray[int64, spec.Width512](&tmp0)}
2122 }
2123
2124
2125 func LoadUint8x16Array(x *[16]uint8) (z Uint8x16) {
2126 var tmp0 spec.Array[uint8, spec.Width128] = x[:]
2127 return Uint8x16{spec.LoadZArray[uint8, spec.Width128](&tmp0)}
2128 }
2129
2130
2131 func LoadUint8x32Array(x *[32]uint8) (z Uint8x32) {
2132 var tmp0 spec.Array[uint8, spec.Width256] = x[:]
2133 return Uint8x32{spec.LoadZArray[uint8, spec.Width256](&tmp0)}
2134 }
2135
2136
2137 func LoadUint8x64Array(x *[64]uint8) (z Uint8x64) {
2138 var tmp0 spec.Array[uint8, spec.Width512] = x[:]
2139 return Uint8x64{spec.LoadZArray[uint8, spec.Width512](&tmp0)}
2140 }
2141
2142
2143 func LoadUint16x8Array(x *[8]uint16) (z Uint16x8) {
2144 var tmp0 spec.Array[uint16, spec.Width128] = x[:]
2145 return Uint16x8{spec.LoadZArray[uint16, spec.Width128](&tmp0)}
2146 }
2147
2148
2149 func LoadUint16x16Array(x *[16]uint16) (z Uint16x16) {
2150 var tmp0 spec.Array[uint16, spec.Width256] = x[:]
2151 return Uint16x16{spec.LoadZArray[uint16, spec.Width256](&tmp0)}
2152 }
2153
2154
2155 func LoadUint16x32Array(x *[32]uint16) (z Uint16x32) {
2156 var tmp0 spec.Array[uint16, spec.Width512] = x[:]
2157 return Uint16x32{spec.LoadZArray[uint16, spec.Width512](&tmp0)}
2158 }
2159
2160
2161 func LoadUint32x4Array(x *[4]uint32) (z Uint32x4) {
2162 var tmp0 spec.Array[uint32, spec.Width128] = x[:]
2163 return Uint32x4{spec.LoadZArray[uint32, spec.Width128](&tmp0)}
2164 }
2165
2166
2167 func LoadUint32x8Array(x *[8]uint32) (z Uint32x8) {
2168 var tmp0 spec.Array[uint32, spec.Width256] = x[:]
2169 return Uint32x8{spec.LoadZArray[uint32, spec.Width256](&tmp0)}
2170 }
2171
2172
2173 func LoadUint32x16Array(x *[16]uint32) (z Uint32x16) {
2174 var tmp0 spec.Array[uint32, spec.Width512] = x[:]
2175 return Uint32x16{spec.LoadZArray[uint32, spec.Width512](&tmp0)}
2176 }
2177
2178
2179 func LoadUint64x2Array(x *[2]uint64) (z Uint64x2) {
2180 var tmp0 spec.Array[uint64, spec.Width128] = x[:]
2181 return Uint64x2{spec.LoadZArray[uint64, spec.Width128](&tmp0)}
2182 }
2183
2184
2185 func LoadUint64x4Array(x *[4]uint64) (z Uint64x4) {
2186 var tmp0 spec.Array[uint64, spec.Width256] = x[:]
2187 return Uint64x4{spec.LoadZArray[uint64, spec.Width256](&tmp0)}
2188 }
2189
2190
2191 func LoadUint64x8Array(x *[8]uint64) (z Uint64x8) {
2192 var tmp0 spec.Array[uint64, spec.Width512] = x[:]
2193 return Uint64x8{spec.LoadZArray[uint64, spec.Width512](&tmp0)}
2194 }
2195
2196
2197
2198
2199 func LoadFloat32x4Part(s []float32) (z Float32x4, n int) {
2200 r1, r2 := spec.LoadZPart[float32, spec.Width128](s)
2201 return Float32x4{r1}, r2
2202 }
2203
2204
2205
2206
2207 func LoadFloat32x8Part(s []float32) (z Float32x8, n int) {
2208 r1, r2 := spec.LoadZPart[float32, spec.Width256](s)
2209 return Float32x8{r1}, r2
2210 }
2211
2212
2213
2214
2215 func LoadFloat32x16Part(s []float32) (z Float32x16, n int) {
2216 r1, r2 := spec.LoadZPart[float32, spec.Width512](s)
2217 return Float32x16{r1}, r2
2218 }
2219
2220
2221
2222
2223 func LoadFloat32sPart(s []float32) (z Float32s, n int) {
2224 r1, r2 := spec.LoadZPart[float32, spec.WidthScalable](s)
2225 return Float32s{r1}, r2
2226 }
2227
2228
2229
2230
2231 func LoadFloat64x2Part(s []float64) (z Float64x2, n int) {
2232 r1, r2 := spec.LoadZPart[float64, spec.Width128](s)
2233 return Float64x2{r1}, r2
2234 }
2235
2236
2237
2238
2239 func LoadFloat64x4Part(s []float64) (z Float64x4, n int) {
2240 r1, r2 := spec.LoadZPart[float64, spec.Width256](s)
2241 return Float64x4{r1}, r2
2242 }
2243
2244
2245
2246
2247 func LoadFloat64x8Part(s []float64) (z Float64x8, n int) {
2248 r1, r2 := spec.LoadZPart[float64, spec.Width512](s)
2249 return Float64x8{r1}, r2
2250 }
2251
2252
2253
2254
2255 func LoadFloat64sPart(s []float64) (z Float64s, n int) {
2256 r1, r2 := spec.LoadZPart[float64, spec.WidthScalable](s)
2257 return Float64s{r1}, r2
2258 }
2259
2260
2261
2262
2263 func LoadInt8x16Part(s []int8) (z Int8x16, n int) {
2264 r1, r2 := spec.LoadZPart[int8, spec.Width128](s)
2265 return Int8x16{r1}, r2
2266 }
2267
2268
2269
2270
2271 func LoadInt8x32Part(s []int8) (z Int8x32, n int) {
2272 r1, r2 := spec.LoadZPart[int8, spec.Width256](s)
2273 return Int8x32{r1}, r2
2274 }
2275
2276
2277
2278
2279 func LoadInt8x64Part(s []int8) (z Int8x64, n int) {
2280 r1, r2 := spec.LoadZPart[int8, spec.Width512](s)
2281 return Int8x64{r1}, r2
2282 }
2283
2284
2285
2286
2287 func LoadInt8sPart(s []int8) (z Int8s, n int) {
2288 r1, r2 := spec.LoadZPart[int8, spec.WidthScalable](s)
2289 return Int8s{r1}, r2
2290 }
2291
2292
2293
2294
2295 func LoadInt16x8Part(s []int16) (z Int16x8, n int) {
2296 r1, r2 := spec.LoadZPart[int16, spec.Width128](s)
2297 return Int16x8{r1}, r2
2298 }
2299
2300
2301
2302
2303 func LoadInt16x16Part(s []int16) (z Int16x16, n int) {
2304 r1, r2 := spec.LoadZPart[int16, spec.Width256](s)
2305 return Int16x16{r1}, r2
2306 }
2307
2308
2309
2310
2311 func LoadInt16x32Part(s []int16) (z Int16x32, n int) {
2312 r1, r2 := spec.LoadZPart[int16, spec.Width512](s)
2313 return Int16x32{r1}, r2
2314 }
2315
2316
2317
2318
2319 func LoadInt16sPart(s []int16) (z Int16s, n int) {
2320 r1, r2 := spec.LoadZPart[int16, spec.WidthScalable](s)
2321 return Int16s{r1}, r2
2322 }
2323
2324
2325
2326
2327 func LoadInt32x4Part(s []int32) (z Int32x4, n int) {
2328 r1, r2 := spec.LoadZPart[int32, spec.Width128](s)
2329 return Int32x4{r1}, r2
2330 }
2331
2332
2333
2334
2335 func LoadInt32x8Part(s []int32) (z Int32x8, n int) {
2336 r1, r2 := spec.LoadZPart[int32, spec.Width256](s)
2337 return Int32x8{r1}, r2
2338 }
2339
2340
2341
2342
2343 func LoadInt32x16Part(s []int32) (z Int32x16, n int) {
2344 r1, r2 := spec.LoadZPart[int32, spec.Width512](s)
2345 return Int32x16{r1}, r2
2346 }
2347
2348
2349
2350
2351 func LoadInt32sPart(s []int32) (z Int32s, n int) {
2352 r1, r2 := spec.LoadZPart[int32, spec.WidthScalable](s)
2353 return Int32s{r1}, r2
2354 }
2355
2356
2357
2358
2359 func LoadInt64x2Part(s []int64) (z Int64x2, n int) {
2360 r1, r2 := spec.LoadZPart[int64, spec.Width128](s)
2361 return Int64x2{r1}, r2
2362 }
2363
2364
2365
2366
2367 func LoadInt64x4Part(s []int64) (z Int64x4, n int) {
2368 r1, r2 := spec.LoadZPart[int64, spec.Width256](s)
2369 return Int64x4{r1}, r2
2370 }
2371
2372
2373
2374
2375 func LoadInt64x8Part(s []int64) (z Int64x8, n int) {
2376 r1, r2 := spec.LoadZPart[int64, spec.Width512](s)
2377 return Int64x8{r1}, r2
2378 }
2379
2380
2381
2382
2383 func LoadInt64sPart(s []int64) (z Int64s, n int) {
2384 r1, r2 := spec.LoadZPart[int64, spec.WidthScalable](s)
2385 return Int64s{r1}, r2
2386 }
2387
2388
2389
2390
2391 func LoadUint8x16Part(s []uint8) (z Uint8x16, n int) {
2392 r1, r2 := spec.LoadZPart[uint8, spec.Width128](s)
2393 return Uint8x16{r1}, r2
2394 }
2395
2396
2397
2398
2399 func LoadUint8x32Part(s []uint8) (z Uint8x32, n int) {
2400 r1, r2 := spec.LoadZPart[uint8, spec.Width256](s)
2401 return Uint8x32{r1}, r2
2402 }
2403
2404
2405
2406
2407 func LoadUint8x64Part(s []uint8) (z Uint8x64, n int) {
2408 r1, r2 := spec.LoadZPart[uint8, spec.Width512](s)
2409 return Uint8x64{r1}, r2
2410 }
2411
2412
2413
2414
2415 func LoadUint8sPart(s []uint8) (z Uint8s, n int) {
2416 r1, r2 := spec.LoadZPart[uint8, spec.WidthScalable](s)
2417 return Uint8s{r1}, r2
2418 }
2419
2420
2421
2422
2423 func LoadUint16x8Part(s []uint16) (z Uint16x8, n int) {
2424 r1, r2 := spec.LoadZPart[uint16, spec.Width128](s)
2425 return Uint16x8{r1}, r2
2426 }
2427
2428
2429
2430
2431 func LoadUint16x16Part(s []uint16) (z Uint16x16, n int) {
2432 r1, r2 := spec.LoadZPart[uint16, spec.Width256](s)
2433 return Uint16x16{r1}, r2
2434 }
2435
2436
2437
2438
2439 func LoadUint16x32Part(s []uint16) (z Uint16x32, n int) {
2440 r1, r2 := spec.LoadZPart[uint16, spec.Width512](s)
2441 return Uint16x32{r1}, r2
2442 }
2443
2444
2445
2446
2447 func LoadUint16sPart(s []uint16) (z Uint16s, n int) {
2448 r1, r2 := spec.LoadZPart[uint16, spec.WidthScalable](s)
2449 return Uint16s{r1}, r2
2450 }
2451
2452
2453
2454
2455 func LoadUint32x4Part(s []uint32) (z Uint32x4, n int) {
2456 r1, r2 := spec.LoadZPart[uint32, spec.Width128](s)
2457 return Uint32x4{r1}, r2
2458 }
2459
2460
2461
2462
2463 func LoadUint32x8Part(s []uint32) (z Uint32x8, n int) {
2464 r1, r2 := spec.LoadZPart[uint32, spec.Width256](s)
2465 return Uint32x8{r1}, r2
2466 }
2467
2468
2469
2470
2471 func LoadUint32x16Part(s []uint32) (z Uint32x16, n int) {
2472 r1, r2 := spec.LoadZPart[uint32, spec.Width512](s)
2473 return Uint32x16{r1}, r2
2474 }
2475
2476
2477
2478
2479 func LoadUint32sPart(s []uint32) (z Uint32s, n int) {
2480 r1, r2 := spec.LoadZPart[uint32, spec.WidthScalable](s)
2481 return Uint32s{r1}, r2
2482 }
2483
2484
2485
2486
2487 func LoadUint64x2Part(s []uint64) (z Uint64x2, n int) {
2488 r1, r2 := spec.LoadZPart[uint64, spec.Width128](s)
2489 return Uint64x2{r1}, r2
2490 }
2491
2492
2493
2494
2495 func LoadUint64x4Part(s []uint64) (z Uint64x4, n int) {
2496 r1, r2 := spec.LoadZPart[uint64, spec.Width256](s)
2497 return Uint64x4{r1}, r2
2498 }
2499
2500
2501
2502
2503 func LoadUint64x8Part(s []uint64) (z Uint64x8, n int) {
2504 r1, r2 := spec.LoadZPart[uint64, spec.Width512](s)
2505 return Uint64x8{r1}, r2
2506 }
2507
2508
2509
2510
2511 func LoadUint64sPart(s []uint64) (z Uint64s, n int) {
2512 r1, r2 := spec.LoadZPart[uint64, spec.WidthScalable](s)
2513 return Uint64s{r1}, r2
2514 }
2515
2516
2517
2518 func (x Float32x4) Store(s []float32) {
2519 spec.Store[float32, spec.Width128](x.v, s)
2520 }
2521
2522
2523
2524 func (x Float32x8) Store(s []float32) {
2525 spec.Store[float32, spec.Width256](x.v, s)
2526 }
2527
2528
2529
2530 func (x Float32x16) Store(s []float32) {
2531 spec.Store[float32, spec.Width512](x.v, s)
2532 }
2533
2534
2535
2536 func (x Float32s) Store(s []float32) {
2537 spec.Store[float32, spec.WidthScalable](x.v, s)
2538 }
2539
2540
2541
2542 func (x Float64x2) Store(s []float64) {
2543 spec.Store[float64, spec.Width128](x.v, s)
2544 }
2545
2546
2547
2548 func (x Float64x4) Store(s []float64) {
2549 spec.Store[float64, spec.Width256](x.v, s)
2550 }
2551
2552
2553
2554 func (x Float64x8) Store(s []float64) {
2555 spec.Store[float64, spec.Width512](x.v, s)
2556 }
2557
2558
2559
2560 func (x Float64s) Store(s []float64) {
2561 spec.Store[float64, spec.WidthScalable](x.v, s)
2562 }
2563
2564
2565
2566 func (x Int8x16) Store(s []int8) {
2567 spec.Store[int8, spec.Width128](x.v, s)
2568 }
2569
2570
2571
2572 func (x Int8x32) Store(s []int8) {
2573 spec.Store[int8, spec.Width256](x.v, s)
2574 }
2575
2576
2577
2578 func (x Int8x64) Store(s []int8) {
2579 spec.Store[int8, spec.Width512](x.v, s)
2580 }
2581
2582
2583
2584 func (x Int8s) Store(s []int8) {
2585 spec.Store[int8, spec.WidthScalable](x.v, s)
2586 }
2587
2588
2589
2590 func (x Int16x8) Store(s []int16) {
2591 spec.Store[int16, spec.Width128](x.v, s)
2592 }
2593
2594
2595
2596 func (x Int16x16) Store(s []int16) {
2597 spec.Store[int16, spec.Width256](x.v, s)
2598 }
2599
2600
2601
2602 func (x Int16x32) Store(s []int16) {
2603 spec.Store[int16, spec.Width512](x.v, s)
2604 }
2605
2606
2607
2608 func (x Int16s) Store(s []int16) {
2609 spec.Store[int16, spec.WidthScalable](x.v, s)
2610 }
2611
2612
2613
2614 func (x Int32x4) Store(s []int32) {
2615 spec.Store[int32, spec.Width128](x.v, s)
2616 }
2617
2618
2619
2620 func (x Int32x8) Store(s []int32) {
2621 spec.Store[int32, spec.Width256](x.v, s)
2622 }
2623
2624
2625
2626 func (x Int32x16) Store(s []int32) {
2627 spec.Store[int32, spec.Width512](x.v, s)
2628 }
2629
2630
2631
2632 func (x Int32s) Store(s []int32) {
2633 spec.Store[int32, spec.WidthScalable](x.v, s)
2634 }
2635
2636
2637
2638 func (x Int64x2) Store(s []int64) {
2639 spec.Store[int64, spec.Width128](x.v, s)
2640 }
2641
2642
2643
2644 func (x Int64x4) Store(s []int64) {
2645 spec.Store[int64, spec.Width256](x.v, s)
2646 }
2647
2648
2649
2650 func (x Int64x8) Store(s []int64) {
2651 spec.Store[int64, spec.Width512](x.v, s)
2652 }
2653
2654
2655
2656 func (x Int64s) Store(s []int64) {
2657 spec.Store[int64, spec.WidthScalable](x.v, s)
2658 }
2659
2660
2661
2662 func (x Uint8x16) Store(s []uint8) {
2663 spec.Store[uint8, spec.Width128](x.v, s)
2664 }
2665
2666
2667
2668 func (x Uint8x32) Store(s []uint8) {
2669 spec.Store[uint8, spec.Width256](x.v, s)
2670 }
2671
2672
2673
2674 func (x Uint8x64) Store(s []uint8) {
2675 spec.Store[uint8, spec.Width512](x.v, s)
2676 }
2677
2678
2679
2680 func (x Uint8s) Store(s []uint8) {
2681 spec.Store[uint8, spec.WidthScalable](x.v, s)
2682 }
2683
2684
2685
2686 func (x Uint16x8) Store(s []uint16) {
2687 spec.Store[uint16, spec.Width128](x.v, s)
2688 }
2689
2690
2691
2692 func (x Uint16x16) Store(s []uint16) {
2693 spec.Store[uint16, spec.Width256](x.v, s)
2694 }
2695
2696
2697
2698 func (x Uint16x32) Store(s []uint16) {
2699 spec.Store[uint16, spec.Width512](x.v, s)
2700 }
2701
2702
2703
2704 func (x Uint16s) Store(s []uint16) {
2705 spec.Store[uint16, spec.WidthScalable](x.v, s)
2706 }
2707
2708
2709
2710 func (x Uint32x4) Store(s []uint32) {
2711 spec.Store[uint32, spec.Width128](x.v, s)
2712 }
2713
2714
2715
2716 func (x Uint32x8) Store(s []uint32) {
2717 spec.Store[uint32, spec.Width256](x.v, s)
2718 }
2719
2720
2721
2722 func (x Uint32x16) Store(s []uint32) {
2723 spec.Store[uint32, spec.Width512](x.v, s)
2724 }
2725
2726
2727
2728 func (x Uint32s) Store(s []uint32) {
2729 spec.Store[uint32, spec.WidthScalable](x.v, s)
2730 }
2731
2732
2733
2734 func (x Uint64x2) Store(s []uint64) {
2735 spec.Store[uint64, spec.Width128](x.v, s)
2736 }
2737
2738
2739
2740 func (x Uint64x4) Store(s []uint64) {
2741 spec.Store[uint64, spec.Width256](x.v, s)
2742 }
2743
2744
2745
2746 func (x Uint64x8) Store(s []uint64) {
2747 spec.Store[uint64, spec.Width512](x.v, s)
2748 }
2749
2750
2751
2752 func (x Uint64s) Store(s []uint64) {
2753 spec.Store[uint64, spec.WidthScalable](x.v, s)
2754 }
2755
2756
2757 func (x Float32x4) StoreArray(y *[4]float32) {
2758 var tmp0 spec.Array[float32, spec.Width128] = y[:]
2759 spec.StoreArray[float32, spec.Width128](x.v, &tmp0)
2760 }
2761
2762
2763 func (x Float32x8) StoreArray(y *[8]float32) {
2764 var tmp0 spec.Array[float32, spec.Width256] = y[:]
2765 spec.StoreArray[float32, spec.Width256](x.v, &tmp0)
2766 }
2767
2768
2769 func (x Float32x16) StoreArray(y *[16]float32) {
2770 var tmp0 spec.Array[float32, spec.Width512] = y[:]
2771 spec.StoreArray[float32, spec.Width512](x.v, &tmp0)
2772 }
2773
2774
2775 func (x Float64x2) StoreArray(y *[2]float64) {
2776 var tmp0 spec.Array[float64, spec.Width128] = y[:]
2777 spec.StoreArray[float64, spec.Width128](x.v, &tmp0)
2778 }
2779
2780
2781 func (x Float64x4) StoreArray(y *[4]float64) {
2782 var tmp0 spec.Array[float64, spec.Width256] = y[:]
2783 spec.StoreArray[float64, spec.Width256](x.v, &tmp0)
2784 }
2785
2786
2787 func (x Float64x8) StoreArray(y *[8]float64) {
2788 var tmp0 spec.Array[float64, spec.Width512] = y[:]
2789 spec.StoreArray[float64, spec.Width512](x.v, &tmp0)
2790 }
2791
2792
2793 func (x Int8x16) StoreArray(y *[16]int8) {
2794 var tmp0 spec.Array[int8, spec.Width128] = y[:]
2795 spec.StoreArray[int8, spec.Width128](x.v, &tmp0)
2796 }
2797
2798
2799 func (x Int8x32) StoreArray(y *[32]int8) {
2800 var tmp0 spec.Array[int8, spec.Width256] = y[:]
2801 spec.StoreArray[int8, spec.Width256](x.v, &tmp0)
2802 }
2803
2804
2805 func (x Int8x64) StoreArray(y *[64]int8) {
2806 var tmp0 spec.Array[int8, spec.Width512] = y[:]
2807 spec.StoreArray[int8, spec.Width512](x.v, &tmp0)
2808 }
2809
2810
2811 func (x Int16x8) StoreArray(y *[8]int16) {
2812 var tmp0 spec.Array[int16, spec.Width128] = y[:]
2813 spec.StoreArray[int16, spec.Width128](x.v, &tmp0)
2814 }
2815
2816
2817 func (x Int16x16) StoreArray(y *[16]int16) {
2818 var tmp0 spec.Array[int16, spec.Width256] = y[:]
2819 spec.StoreArray[int16, spec.Width256](x.v, &tmp0)
2820 }
2821
2822
2823 func (x Int16x32) StoreArray(y *[32]int16) {
2824 var tmp0 spec.Array[int16, spec.Width512] = y[:]
2825 spec.StoreArray[int16, spec.Width512](x.v, &tmp0)
2826 }
2827
2828
2829 func (x Int32x4) StoreArray(y *[4]int32) {
2830 var tmp0 spec.Array[int32, spec.Width128] = y[:]
2831 spec.StoreArray[int32, spec.Width128](x.v, &tmp0)
2832 }
2833
2834
2835 func (x Int32x8) StoreArray(y *[8]int32) {
2836 var tmp0 spec.Array[int32, spec.Width256] = y[:]
2837 spec.StoreArray[int32, spec.Width256](x.v, &tmp0)
2838 }
2839
2840
2841 func (x Int32x16) StoreArray(y *[16]int32) {
2842 var tmp0 spec.Array[int32, spec.Width512] = y[:]
2843 spec.StoreArray[int32, spec.Width512](x.v, &tmp0)
2844 }
2845
2846
2847 func (x Int64x2) StoreArray(y *[2]int64) {
2848 var tmp0 spec.Array[int64, spec.Width128] = y[:]
2849 spec.StoreArray[int64, spec.Width128](x.v, &tmp0)
2850 }
2851
2852
2853 func (x Int64x4) StoreArray(y *[4]int64) {
2854 var tmp0 spec.Array[int64, spec.Width256] = y[:]
2855 spec.StoreArray[int64, spec.Width256](x.v, &tmp0)
2856 }
2857
2858
2859 func (x Int64x8) StoreArray(y *[8]int64) {
2860 var tmp0 spec.Array[int64, spec.Width512] = y[:]
2861 spec.StoreArray[int64, spec.Width512](x.v, &tmp0)
2862 }
2863
2864
2865 func (x Uint8x16) StoreArray(y *[16]uint8) {
2866 var tmp0 spec.Array[uint8, spec.Width128] = y[:]
2867 spec.StoreArray[uint8, spec.Width128](x.v, &tmp0)
2868 }
2869
2870
2871 func (x Uint8x32) StoreArray(y *[32]uint8) {
2872 var tmp0 spec.Array[uint8, spec.Width256] = y[:]
2873 spec.StoreArray[uint8, spec.Width256](x.v, &tmp0)
2874 }
2875
2876
2877 func (x Uint8x64) StoreArray(y *[64]uint8) {
2878 var tmp0 spec.Array[uint8, spec.Width512] = y[:]
2879 spec.StoreArray[uint8, spec.Width512](x.v, &tmp0)
2880 }
2881
2882
2883 func (x Uint16x8) StoreArray(y *[8]uint16) {
2884 var tmp0 spec.Array[uint16, spec.Width128] = y[:]
2885 spec.StoreArray[uint16, spec.Width128](x.v, &tmp0)
2886 }
2887
2888
2889 func (x Uint16x16) StoreArray(y *[16]uint16) {
2890 var tmp0 spec.Array[uint16, spec.Width256] = y[:]
2891 spec.StoreArray[uint16, spec.Width256](x.v, &tmp0)
2892 }
2893
2894
2895 func (x Uint16x32) StoreArray(y *[32]uint16) {
2896 var tmp0 spec.Array[uint16, spec.Width512] = y[:]
2897 spec.StoreArray[uint16, spec.Width512](x.v, &tmp0)
2898 }
2899
2900
2901 func (x Uint32x4) StoreArray(y *[4]uint32) {
2902 var tmp0 spec.Array[uint32, spec.Width128] = y[:]
2903 spec.StoreArray[uint32, spec.Width128](x.v, &tmp0)
2904 }
2905
2906
2907 func (x Uint32x8) StoreArray(y *[8]uint32) {
2908 var tmp0 spec.Array[uint32, spec.Width256] = y[:]
2909 spec.StoreArray[uint32, spec.Width256](x.v, &tmp0)
2910 }
2911
2912
2913 func (x Uint32x16) StoreArray(y *[16]uint32) {
2914 var tmp0 spec.Array[uint32, spec.Width512] = y[:]
2915 spec.StoreArray[uint32, spec.Width512](x.v, &tmp0)
2916 }
2917
2918
2919 func (x Uint64x2) StoreArray(y *[2]uint64) {
2920 var tmp0 spec.Array[uint64, spec.Width128] = y[:]
2921 spec.StoreArray[uint64, spec.Width128](x.v, &tmp0)
2922 }
2923
2924
2925 func (x Uint64x4) StoreArray(y *[4]uint64) {
2926 var tmp0 spec.Array[uint64, spec.Width256] = y[:]
2927 spec.StoreArray[uint64, spec.Width256](x.v, &tmp0)
2928 }
2929
2930
2931 func (x Uint64x8) StoreArray(y *[8]uint64) {
2932 var tmp0 spec.Array[uint64, spec.Width512] = y[:]
2933 spec.StoreArray[uint64, spec.Width512](x.v, &tmp0)
2934 }
2935
2936
2937
2938 func (x Float32x4) StoreArrayMasked(y *[4]float32, mask Mask32x4) {
2939 var tmp0 spec.Array[float32, spec.Width128] = y[:]
2940 spec.StoreArrayMasked[float32, spec.Width128, spec.Mask32](x.v, &tmp0, mask.v)
2941 }
2942
2943
2944
2945 func (x Float32x8) StoreArrayMasked(y *[8]float32, mask Mask32x8) {
2946 var tmp0 spec.Array[float32, spec.Width256] = y[:]
2947 spec.StoreArrayMasked[float32, spec.Width256, spec.Mask32](x.v, &tmp0, mask.v)
2948 }
2949
2950
2951
2952 func (x Float32x16) StoreArrayMasked(y *[16]float32, mask Mask32x16) {
2953 var tmp0 spec.Array[float32, spec.Width512] = y[:]
2954 spec.StoreArrayMasked[float32, spec.Width512, spec.Mask32](x.v, &tmp0, mask.v)
2955 }
2956
2957
2958
2959 func (x Float64x2) StoreArrayMasked(y *[2]float64, mask Mask64x2) {
2960 var tmp0 spec.Array[float64, spec.Width128] = y[:]
2961 spec.StoreArrayMasked[float64, spec.Width128, spec.Mask64](x.v, &tmp0, mask.v)
2962 }
2963
2964
2965
2966 func (x Float64x4) StoreArrayMasked(y *[4]float64, mask Mask64x4) {
2967 var tmp0 spec.Array[float64, spec.Width256] = y[:]
2968 spec.StoreArrayMasked[float64, spec.Width256, spec.Mask64](x.v, &tmp0, mask.v)
2969 }
2970
2971
2972
2973 func (x Float64x8) StoreArrayMasked(y *[8]float64, mask Mask64x8) {
2974 var tmp0 spec.Array[float64, spec.Width512] = y[:]
2975 spec.StoreArrayMasked[float64, spec.Width512, spec.Mask64](x.v, &tmp0, mask.v)
2976 }
2977
2978
2979
2980 func (x Int8x16) StoreArrayMasked(y *[16]int8, mask Mask8x16) {
2981 var tmp0 spec.Array[int8, spec.Width128] = y[:]
2982 spec.StoreArrayMasked[int8, spec.Width128, spec.Mask8](x.v, &tmp0, mask.v)
2983 }
2984
2985
2986
2987 func (x Int8x32) StoreArrayMasked(y *[32]int8, mask Mask8x32) {
2988 var tmp0 spec.Array[int8, spec.Width256] = y[:]
2989 spec.StoreArrayMasked[int8, spec.Width256, spec.Mask8](x.v, &tmp0, mask.v)
2990 }
2991
2992
2993
2994 func (x Int8x64) StoreArrayMasked(y *[64]int8, mask Mask8x64) {
2995 var tmp0 spec.Array[int8, spec.Width512] = y[:]
2996 spec.StoreArrayMasked[int8, spec.Width512, spec.Mask8](x.v, &tmp0, mask.v)
2997 }
2998
2999
3000
3001 func (x Int16x8) StoreArrayMasked(y *[8]int16, mask Mask16x8) {
3002 var tmp0 spec.Array[int16, spec.Width128] = y[:]
3003 spec.StoreArrayMasked[int16, spec.Width128, spec.Mask16](x.v, &tmp0, mask.v)
3004 }
3005
3006
3007
3008 func (x Int16x16) StoreArrayMasked(y *[16]int16, mask Mask16x16) {
3009 var tmp0 spec.Array[int16, spec.Width256] = y[:]
3010 spec.StoreArrayMasked[int16, spec.Width256, spec.Mask16](x.v, &tmp0, mask.v)
3011 }
3012
3013
3014
3015 func (x Int16x32) StoreArrayMasked(y *[32]int16, mask Mask16x32) {
3016 var tmp0 spec.Array[int16, spec.Width512] = y[:]
3017 spec.StoreArrayMasked[int16, spec.Width512, spec.Mask16](x.v, &tmp0, mask.v)
3018 }
3019
3020
3021
3022 func (x Int32x4) StoreArrayMasked(y *[4]int32, mask Mask32x4) {
3023 var tmp0 spec.Array[int32, spec.Width128] = y[:]
3024 spec.StoreArrayMasked[int32, spec.Width128, spec.Mask32](x.v, &tmp0, mask.v)
3025 }
3026
3027
3028
3029 func (x Int32x8) StoreArrayMasked(y *[8]int32, mask Mask32x8) {
3030 var tmp0 spec.Array[int32, spec.Width256] = y[:]
3031 spec.StoreArrayMasked[int32, spec.Width256, spec.Mask32](x.v, &tmp0, mask.v)
3032 }
3033
3034
3035
3036 func (x Int32x16) StoreArrayMasked(y *[16]int32, mask Mask32x16) {
3037 var tmp0 spec.Array[int32, spec.Width512] = y[:]
3038 spec.StoreArrayMasked[int32, spec.Width512, spec.Mask32](x.v, &tmp0, mask.v)
3039 }
3040
3041
3042
3043 func (x Int64x2) StoreArrayMasked(y *[2]int64, mask Mask64x2) {
3044 var tmp0 spec.Array[int64, spec.Width128] = y[:]
3045 spec.StoreArrayMasked[int64, spec.Width128, spec.Mask64](x.v, &tmp0, mask.v)
3046 }
3047
3048
3049
3050 func (x Int64x4) StoreArrayMasked(y *[4]int64, mask Mask64x4) {
3051 var tmp0 spec.Array[int64, spec.Width256] = y[:]
3052 spec.StoreArrayMasked[int64, spec.Width256, spec.Mask64](x.v, &tmp0, mask.v)
3053 }
3054
3055
3056
3057 func (x Int64x8) StoreArrayMasked(y *[8]int64, mask Mask64x8) {
3058 var tmp0 spec.Array[int64, spec.Width512] = y[:]
3059 spec.StoreArrayMasked[int64, spec.Width512, spec.Mask64](x.v, &tmp0, mask.v)
3060 }
3061
3062
3063
3064 func (x Uint8x16) StoreArrayMasked(y *[16]uint8, mask Mask8x16) {
3065 var tmp0 spec.Array[uint8, spec.Width128] = y[:]
3066 spec.StoreArrayMasked[uint8, spec.Width128, spec.Mask8](x.v, &tmp0, mask.v)
3067 }
3068
3069
3070
3071 func (x Uint8x32) StoreArrayMasked(y *[32]uint8, mask Mask8x32) {
3072 var tmp0 spec.Array[uint8, spec.Width256] = y[:]
3073 spec.StoreArrayMasked[uint8, spec.Width256, spec.Mask8](x.v, &tmp0, mask.v)
3074 }
3075
3076
3077
3078 func (x Uint8x64) StoreArrayMasked(y *[64]uint8, mask Mask8x64) {
3079 var tmp0 spec.Array[uint8, spec.Width512] = y[:]
3080 spec.StoreArrayMasked[uint8, spec.Width512, spec.Mask8](x.v, &tmp0, mask.v)
3081 }
3082
3083
3084
3085 func (x Uint16x8) StoreArrayMasked(y *[8]uint16, mask Mask16x8) {
3086 var tmp0 spec.Array[uint16, spec.Width128] = y[:]
3087 spec.StoreArrayMasked[uint16, spec.Width128, spec.Mask16](x.v, &tmp0, mask.v)
3088 }
3089
3090
3091
3092 func (x Uint16x16) StoreArrayMasked(y *[16]uint16, mask Mask16x16) {
3093 var tmp0 spec.Array[uint16, spec.Width256] = y[:]
3094 spec.StoreArrayMasked[uint16, spec.Width256, spec.Mask16](x.v, &tmp0, mask.v)
3095 }
3096
3097
3098
3099 func (x Uint16x32) StoreArrayMasked(y *[32]uint16, mask Mask16x32) {
3100 var tmp0 spec.Array[uint16, spec.Width512] = y[:]
3101 spec.StoreArrayMasked[uint16, spec.Width512, spec.Mask16](x.v, &tmp0, mask.v)
3102 }
3103
3104
3105
3106 func (x Uint32x4) StoreArrayMasked(y *[4]uint32, mask Mask32x4) {
3107 var tmp0 spec.Array[uint32, spec.Width128] = y[:]
3108 spec.StoreArrayMasked[uint32, spec.Width128, spec.Mask32](x.v, &tmp0, mask.v)
3109 }
3110
3111
3112
3113 func (x Uint32x8) StoreArrayMasked(y *[8]uint32, mask Mask32x8) {
3114 var tmp0 spec.Array[uint32, spec.Width256] = y[:]
3115 spec.StoreArrayMasked[uint32, spec.Width256, spec.Mask32](x.v, &tmp0, mask.v)
3116 }
3117
3118
3119
3120 func (x Uint32x16) StoreArrayMasked(y *[16]uint32, mask Mask32x16) {
3121 var tmp0 spec.Array[uint32, spec.Width512] = y[:]
3122 spec.StoreArrayMasked[uint32, spec.Width512, spec.Mask32](x.v, &tmp0, mask.v)
3123 }
3124
3125
3126
3127 func (x Uint64x2) StoreArrayMasked(y *[2]uint64, mask Mask64x2) {
3128 var tmp0 spec.Array[uint64, spec.Width128] = y[:]
3129 spec.StoreArrayMasked[uint64, spec.Width128, spec.Mask64](x.v, &tmp0, mask.v)
3130 }
3131
3132
3133
3134 func (x Uint64x4) StoreArrayMasked(y *[4]uint64, mask Mask64x4) {
3135 var tmp0 spec.Array[uint64, spec.Width256] = y[:]
3136 spec.StoreArrayMasked[uint64, spec.Width256, spec.Mask64](x.v, &tmp0, mask.v)
3137 }
3138
3139
3140
3141 func (x Uint64x8) StoreArrayMasked(y *[8]uint64, mask Mask64x8) {
3142 var tmp0 spec.Array[uint64, spec.Width512] = y[:]
3143 spec.StoreArrayMasked[uint64, spec.Width512, spec.Mask64](x.v, &tmp0, mask.v)
3144 }
3145
3146
3147
3148 func (x Float32x4) StorePart(s []float32) int {
3149 return spec.StorePart[float32, spec.Width128](x.v, s)
3150 }
3151
3152
3153
3154 func (x Float32x8) StorePart(s []float32) int {
3155 return spec.StorePart[float32, spec.Width256](x.v, s)
3156 }
3157
3158
3159
3160 func (x Float32x16) StorePart(s []float32) int {
3161 return spec.StorePart[float32, spec.Width512](x.v, s)
3162 }
3163
3164
3165
3166 func (x Float32s) StorePart(s []float32) int {
3167 return spec.StorePart[float32, spec.WidthScalable](x.v, s)
3168 }
3169
3170
3171
3172 func (x Float64x2) StorePart(s []float64) int {
3173 return spec.StorePart[float64, spec.Width128](x.v, s)
3174 }
3175
3176
3177
3178 func (x Float64x4) StorePart(s []float64) int {
3179 return spec.StorePart[float64, spec.Width256](x.v, s)
3180 }
3181
3182
3183
3184 func (x Float64x8) StorePart(s []float64) int {
3185 return spec.StorePart[float64, spec.Width512](x.v, s)
3186 }
3187
3188
3189
3190 func (x Float64s) StorePart(s []float64) int {
3191 return spec.StorePart[float64, spec.WidthScalable](x.v, s)
3192 }
3193
3194
3195
3196 func (x Int8x16) StorePart(s []int8) int {
3197 return spec.StorePart[int8, spec.Width128](x.v, s)
3198 }
3199
3200
3201
3202 func (x Int8x32) StorePart(s []int8) int {
3203 return spec.StorePart[int8, spec.Width256](x.v, s)
3204 }
3205
3206
3207
3208 func (x Int8x64) StorePart(s []int8) int {
3209 return spec.StorePart[int8, spec.Width512](x.v, s)
3210 }
3211
3212
3213
3214 func (x Int8s) StorePart(s []int8) int {
3215 return spec.StorePart[int8, spec.WidthScalable](x.v, s)
3216 }
3217
3218
3219
3220 func (x Int16x8) StorePart(s []int16) int {
3221 return spec.StorePart[int16, spec.Width128](x.v, s)
3222 }
3223
3224
3225
3226 func (x Int16x16) StorePart(s []int16) int {
3227 return spec.StorePart[int16, spec.Width256](x.v, s)
3228 }
3229
3230
3231
3232 func (x Int16x32) StorePart(s []int16) int {
3233 return spec.StorePart[int16, spec.Width512](x.v, s)
3234 }
3235
3236
3237
3238 func (x Int16s) StorePart(s []int16) int {
3239 return spec.StorePart[int16, spec.WidthScalable](x.v, s)
3240 }
3241
3242
3243
3244 func (x Int32x4) StorePart(s []int32) int {
3245 return spec.StorePart[int32, spec.Width128](x.v, s)
3246 }
3247
3248
3249
3250 func (x Int32x8) StorePart(s []int32) int {
3251 return spec.StorePart[int32, spec.Width256](x.v, s)
3252 }
3253
3254
3255
3256 func (x Int32x16) StorePart(s []int32) int {
3257 return spec.StorePart[int32, spec.Width512](x.v, s)
3258 }
3259
3260
3261
3262 func (x Int32s) StorePart(s []int32) int {
3263 return spec.StorePart[int32, spec.WidthScalable](x.v, s)
3264 }
3265
3266
3267
3268 func (x Int64x2) StorePart(s []int64) int {
3269 return spec.StorePart[int64, spec.Width128](x.v, s)
3270 }
3271
3272
3273
3274 func (x Int64x4) StorePart(s []int64) int {
3275 return spec.StorePart[int64, spec.Width256](x.v, s)
3276 }
3277
3278
3279
3280 func (x Int64x8) StorePart(s []int64) int {
3281 return spec.StorePart[int64, spec.Width512](x.v, s)
3282 }
3283
3284
3285
3286 func (x Int64s) StorePart(s []int64) int {
3287 return spec.StorePart[int64, spec.WidthScalable](x.v, s)
3288 }
3289
3290
3291
3292 func (x Uint8x16) StorePart(s []uint8) int {
3293 return spec.StorePart[uint8, spec.Width128](x.v, s)
3294 }
3295
3296
3297
3298 func (x Uint8x32) StorePart(s []uint8) int {
3299 return spec.StorePart[uint8, spec.Width256](x.v, s)
3300 }
3301
3302
3303
3304 func (x Uint8x64) StorePart(s []uint8) int {
3305 return spec.StorePart[uint8, spec.Width512](x.v, s)
3306 }
3307
3308
3309
3310 func (x Uint8s) StorePart(s []uint8) int {
3311 return spec.StorePart[uint8, spec.WidthScalable](x.v, s)
3312 }
3313
3314
3315
3316 func (x Uint16x8) StorePart(s []uint16) int {
3317 return spec.StorePart[uint16, spec.Width128](x.v, s)
3318 }
3319
3320
3321
3322 func (x Uint16x16) StorePart(s []uint16) int {
3323 return spec.StorePart[uint16, spec.Width256](x.v, s)
3324 }
3325
3326
3327
3328 func (x Uint16x32) StorePart(s []uint16) int {
3329 return spec.StorePart[uint16, spec.Width512](x.v, s)
3330 }
3331
3332
3333
3334 func (x Uint16s) StorePart(s []uint16) int {
3335 return spec.StorePart[uint16, spec.WidthScalable](x.v, s)
3336 }
3337
3338
3339
3340 func (x Uint32x4) StorePart(s []uint32) int {
3341 return spec.StorePart[uint32, spec.Width128](x.v, s)
3342 }
3343
3344
3345
3346 func (x Uint32x8) StorePart(s []uint32) int {
3347 return spec.StorePart[uint32, spec.Width256](x.v, s)
3348 }
3349
3350
3351
3352 func (x Uint32x16) StorePart(s []uint32) int {
3353 return spec.StorePart[uint32, spec.Width512](x.v, s)
3354 }
3355
3356
3357
3358 func (x Uint32s) StorePart(s []uint32) int {
3359 return spec.StorePart[uint32, spec.WidthScalable](x.v, s)
3360 }
3361
3362
3363
3364 func (x Uint64x2) StorePart(s []uint64) int {
3365 return spec.StorePart[uint64, spec.Width128](x.v, s)
3366 }
3367
3368
3369
3370 func (x Uint64x4) StorePart(s []uint64) int {
3371 return spec.StorePart[uint64, spec.Width256](x.v, s)
3372 }
3373
3374
3375
3376 func (x Uint64x8) StorePart(s []uint64) int {
3377 return spec.StorePart[uint64, spec.Width512](x.v, s)
3378 }
3379
3380
3381
3382 func (x Uint64s) StorePart(s []uint64) int {
3383 return spec.StorePart[uint64, spec.WidthScalable](x.v, s)
3384 }
3385
3386
3387
3388 func Mask8x16FromBits(x uint16) (z Mask8x16) {
3389 return Mask8x16{spec.MaskFromBits[spec.Mask8, spec.Width128](spec.UintN(x))}
3390 }
3391
3392
3393
3394 func Mask8x32FromBits(x uint32) (z Mask8x32) {
3395 return Mask8x32{spec.MaskFromBits[spec.Mask8, spec.Width256](spec.UintN(x))}
3396 }
3397
3398
3399
3400 func Mask8x64FromBits(x uint64) (z Mask8x64) {
3401 return Mask8x64{spec.MaskFromBits[spec.Mask8, spec.Width512](spec.UintN(x))}
3402 }
3403
3404
3405
3406 func Mask16x8FromBits(x uint8) (z Mask16x8) {
3407 return Mask16x8{spec.MaskFromBits[spec.Mask16, spec.Width128](spec.UintN(x))}
3408 }
3409
3410
3411
3412 func Mask16x16FromBits(x uint16) (z Mask16x16) {
3413 return Mask16x16{spec.MaskFromBits[spec.Mask16, spec.Width256](spec.UintN(x))}
3414 }
3415
3416
3417
3418 func Mask16x32FromBits(x uint32) (z Mask16x32) {
3419 return Mask16x32{spec.MaskFromBits[spec.Mask16, spec.Width512](spec.UintN(x))}
3420 }
3421
3422
3423
3424 func Mask32x4FromBits(x uint8) (z Mask32x4) {
3425 return Mask32x4{spec.MaskFromBits[spec.Mask32, spec.Width128](spec.UintN(x))}
3426 }
3427
3428
3429
3430 func Mask32x8FromBits(x uint8) (z Mask32x8) {
3431 return Mask32x8{spec.MaskFromBits[spec.Mask32, spec.Width256](spec.UintN(x))}
3432 }
3433
3434
3435
3436 func Mask32x16FromBits(x uint16) (z Mask32x16) {
3437 return Mask32x16{spec.MaskFromBits[spec.Mask32, spec.Width512](spec.UintN(x))}
3438 }
3439
3440
3441
3442 func Mask64x2FromBits(x uint8) (z Mask64x2) {
3443 return Mask64x2{spec.MaskFromBits[spec.Mask64, spec.Width128](spec.UintN(x))}
3444 }
3445
3446
3447
3448 func Mask64x4FromBits(x uint8) (z Mask64x4) {
3449 return Mask64x4{spec.MaskFromBits[spec.Mask64, spec.Width256](spec.UintN(x))}
3450 }
3451
3452
3453
3454 func Mask64x8FromBits(x uint8) (z Mask64x8) {
3455 return Mask64x8{spec.MaskFromBits[spec.Mask64, spec.Width512](spec.UintN(x))}
3456 }
3457
3458
3459
3460 func (x Mask8x16) ToBits() (z uint16) {
3461 return uint16(spec.MaskToBits[spec.Mask8, spec.Width128](x.v))
3462 }
3463
3464
3465
3466 func (x Mask8x32) ToBits() (z uint32) {
3467 return uint32(spec.MaskToBits[spec.Mask8, spec.Width256](x.v))
3468 }
3469
3470
3471
3472 func (x Mask8x64) ToBits() (z uint64) {
3473 return uint64(spec.MaskToBits[spec.Mask8, spec.Width512](x.v))
3474 }
3475
3476
3477
3478 func (x Mask16x8) ToBits() (z uint8) {
3479 return uint8(spec.MaskToBits[spec.Mask16, spec.Width128](x.v))
3480 }
3481
3482
3483
3484 func (x Mask16x16) ToBits() (z uint16) {
3485 return uint16(spec.MaskToBits[spec.Mask16, spec.Width256](x.v))
3486 }
3487
3488
3489
3490 func (x Mask16x32) ToBits() (z uint32) {
3491 return uint32(spec.MaskToBits[spec.Mask16, spec.Width512](x.v))
3492 }
3493
3494
3495
3496 func (x Mask32x4) ToBits() (z uint8) {
3497 return uint8(spec.MaskToBits[spec.Mask32, spec.Width128](x.v))
3498 }
3499
3500
3501
3502 func (x Mask32x8) ToBits() (z uint8) {
3503 return uint8(spec.MaskToBits[spec.Mask32, spec.Width256](x.v))
3504 }
3505
3506
3507
3508 func (x Mask32x16) ToBits() (z uint16) {
3509 return uint16(spec.MaskToBits[spec.Mask32, spec.Width512](x.v))
3510 }
3511
3512
3513
3514 func (x Mask64x2) ToBits() (z uint8) {
3515 return uint8(spec.MaskToBits[spec.Mask64, spec.Width128](x.v))
3516 }
3517
3518
3519
3520 func (x Mask64x4) ToBits() (z uint8) {
3521 return uint8(spec.MaskToBits[spec.Mask64, spec.Width256](x.v))
3522 }
3523
3524
3525
3526 func (x Mask64x8) ToBits() (z uint8) {
3527 return uint8(spec.MaskToBits[spec.Mask64, spec.Width512](x.v))
3528 }
3529
3530
3531
3532 func (x Mask8x16) ToInt8x16() (z Int8x16) {
3533 return Int8x16{spec.MaskToZ[spec.Mask8, spec.Width128, int8](x.v)}
3534 }
3535
3536
3537
3538 func (x Mask8x32) ToInt8x32() (z Int8x32) {
3539 return Int8x32{spec.MaskToZ[spec.Mask8, spec.Width256, int8](x.v)}
3540 }
3541
3542
3543
3544 func (x Mask8x64) ToInt8x64() (z Int8x64) {
3545 return Int8x64{spec.MaskToZ[spec.Mask8, spec.Width512, int8](x.v)}
3546 }
3547
3548
3549
3550 func (x Mask8s) ToInt8s() (z Int8s) {
3551 return Int8s{spec.MaskToZ[spec.Mask8, spec.WidthScalable, int8](x.v)}
3552 }
3553
3554
3555
3556 func (x Mask16x8) ToInt16x8() (z Int16x8) {
3557 return Int16x8{spec.MaskToZ[spec.Mask16, spec.Width128, int16](x.v)}
3558 }
3559
3560
3561
3562 func (x Mask16x16) ToInt16x16() (z Int16x16) {
3563 return Int16x16{spec.MaskToZ[spec.Mask16, spec.Width256, int16](x.v)}
3564 }
3565
3566
3567
3568 func (x Mask16x32) ToInt16x32() (z Int16x32) {
3569 return Int16x32{spec.MaskToZ[spec.Mask16, spec.Width512, int16](x.v)}
3570 }
3571
3572
3573
3574 func (x Mask16s) ToInt16s() (z Int16s) {
3575 return Int16s{spec.MaskToZ[spec.Mask16, spec.WidthScalable, int16](x.v)}
3576 }
3577
3578
3579
3580 func (x Mask32x4) ToInt32x4() (z Int32x4) {
3581 return Int32x4{spec.MaskToZ[spec.Mask32, spec.Width128, int32](x.v)}
3582 }
3583
3584
3585
3586 func (x Mask32x8) ToInt32x8() (z Int32x8) {
3587 return Int32x8{spec.MaskToZ[spec.Mask32, spec.Width256, int32](x.v)}
3588 }
3589
3590
3591
3592 func (x Mask32x16) ToInt32x16() (z Int32x16) {
3593 return Int32x16{spec.MaskToZ[spec.Mask32, spec.Width512, int32](x.v)}
3594 }
3595
3596
3597
3598 func (x Mask32s) ToInt32s() (z Int32s) {
3599 return Int32s{spec.MaskToZ[spec.Mask32, spec.WidthScalable, int32](x.v)}
3600 }
3601
3602
3603
3604 func (x Mask64x2) ToInt64x2() (z Int64x2) {
3605 return Int64x2{spec.MaskToZ[spec.Mask64, spec.Width128, int64](x.v)}
3606 }
3607
3608
3609
3610 func (x Mask64x4) ToInt64x4() (z Int64x4) {
3611 return Int64x4{spec.MaskToZ[spec.Mask64, spec.Width256, int64](x.v)}
3612 }
3613
3614
3615
3616 func (x Mask64x8) ToInt64x8() (z Int64x8) {
3617 return Int64x8{spec.MaskToZ[spec.Mask64, spec.Width512, int64](x.v)}
3618 }
3619
3620
3621
3622 func (x Mask64s) ToInt64s() (z Int64s) {
3623 return Int64s{spec.MaskToZ[spec.Mask64, spec.WidthScalable, int64](x.v)}
3624 }
3625
3626
3627
3628
3629 func (x Float32x4) Add(y Float32x4) (z Float32x4) {
3630 return Float32x4{spec.Add[float32, spec.Width128](x.v, y.v)}
3631 }
3632
3633
3634
3635
3636 func (x Float32x8) Add(y Float32x8) (z Float32x8) {
3637 return Float32x8{spec.Add[float32, spec.Width256](x.v, y.v)}
3638 }
3639
3640
3641
3642
3643 func (x Float32x16) Add(y Float32x16) (z Float32x16) {
3644 return Float32x16{spec.Add[float32, spec.Width512](x.v, y.v)}
3645 }
3646
3647
3648
3649
3650 func (x Float32s) Add(y Float32s) (z Float32s) {
3651 return Float32s{spec.Add[float32, spec.WidthScalable](x.v, y.v)}
3652 }
3653
3654
3655
3656
3657 func (x Float64x2) Add(y Float64x2) (z Float64x2) {
3658 return Float64x2{spec.Add[float64, spec.Width128](x.v, y.v)}
3659 }
3660
3661
3662
3663
3664 func (x Float64x4) Add(y Float64x4) (z Float64x4) {
3665 return Float64x4{spec.Add[float64, spec.Width256](x.v, y.v)}
3666 }
3667
3668
3669
3670
3671 func (x Float64x8) Add(y Float64x8) (z Float64x8) {
3672 return Float64x8{spec.Add[float64, spec.Width512](x.v, y.v)}
3673 }
3674
3675
3676
3677
3678 func (x Float64s) Add(y Float64s) (z Float64s) {
3679 return Float64s{spec.Add[float64, spec.WidthScalable](x.v, y.v)}
3680 }
3681
3682
3683
3684
3685 func (x Int8x16) Add(y Int8x16) (z Int8x16) {
3686 return Int8x16{spec.Add[int8, spec.Width128](x.v, y.v)}
3687 }
3688
3689
3690
3691
3692 func (x Int8x32) Add(y Int8x32) (z Int8x32) {
3693 return Int8x32{spec.Add[int8, spec.Width256](x.v, y.v)}
3694 }
3695
3696
3697
3698
3699 func (x Int8x64) Add(y Int8x64) (z Int8x64) {
3700 return Int8x64{spec.Add[int8, spec.Width512](x.v, y.v)}
3701 }
3702
3703
3704
3705
3706 func (x Int8s) Add(y Int8s) (z Int8s) {
3707 return Int8s{spec.Add[int8, spec.WidthScalable](x.v, y.v)}
3708 }
3709
3710
3711
3712
3713 func (x Int16x8) Add(y Int16x8) (z Int16x8) {
3714 return Int16x8{spec.Add[int16, spec.Width128](x.v, y.v)}
3715 }
3716
3717
3718
3719
3720 func (x Int16x16) Add(y Int16x16) (z Int16x16) {
3721 return Int16x16{spec.Add[int16, spec.Width256](x.v, y.v)}
3722 }
3723
3724
3725
3726
3727 func (x Int16x32) Add(y Int16x32) (z Int16x32) {
3728 return Int16x32{spec.Add[int16, spec.Width512](x.v, y.v)}
3729 }
3730
3731
3732
3733
3734 func (x Int16s) Add(y Int16s) (z Int16s) {
3735 return Int16s{spec.Add[int16, spec.WidthScalable](x.v, y.v)}
3736 }
3737
3738
3739
3740
3741 func (x Int32x4) Add(y Int32x4) (z Int32x4) {
3742 return Int32x4{spec.Add[int32, spec.Width128](x.v, y.v)}
3743 }
3744
3745
3746
3747
3748 func (x Int32x8) Add(y Int32x8) (z Int32x8) {
3749 return Int32x8{spec.Add[int32, spec.Width256](x.v, y.v)}
3750 }
3751
3752
3753
3754
3755 func (x Int32x16) Add(y Int32x16) (z Int32x16) {
3756 return Int32x16{spec.Add[int32, spec.Width512](x.v, y.v)}
3757 }
3758
3759
3760
3761
3762 func (x Int32s) Add(y Int32s) (z Int32s) {
3763 return Int32s{spec.Add[int32, spec.WidthScalable](x.v, y.v)}
3764 }
3765
3766
3767
3768
3769 func (x Int64x2) Add(y Int64x2) (z Int64x2) {
3770 return Int64x2{spec.Add[int64, spec.Width128](x.v, y.v)}
3771 }
3772
3773
3774
3775
3776 func (x Int64x4) Add(y Int64x4) (z Int64x4) {
3777 return Int64x4{spec.Add[int64, spec.Width256](x.v, y.v)}
3778 }
3779
3780
3781
3782
3783 func (x Int64x8) Add(y Int64x8) (z Int64x8) {
3784 return Int64x8{spec.Add[int64, spec.Width512](x.v, y.v)}
3785 }
3786
3787
3788
3789
3790 func (x Int64s) Add(y Int64s) (z Int64s) {
3791 return Int64s{spec.Add[int64, spec.WidthScalable](x.v, y.v)}
3792 }
3793
3794
3795
3796
3797 func (x Uint8x16) Add(y Uint8x16) (z Uint8x16) {
3798 return Uint8x16{spec.Add[uint8, spec.Width128](x.v, y.v)}
3799 }
3800
3801
3802
3803
3804 func (x Uint8x32) Add(y Uint8x32) (z Uint8x32) {
3805 return Uint8x32{spec.Add[uint8, spec.Width256](x.v, y.v)}
3806 }
3807
3808
3809
3810
3811 func (x Uint8x64) Add(y Uint8x64) (z Uint8x64) {
3812 return Uint8x64{spec.Add[uint8, spec.Width512](x.v, y.v)}
3813 }
3814
3815
3816
3817
3818 func (x Uint8s) Add(y Uint8s) (z Uint8s) {
3819 return Uint8s{spec.Add[uint8, spec.WidthScalable](x.v, y.v)}
3820 }
3821
3822
3823
3824
3825 func (x Uint16x8) Add(y Uint16x8) (z Uint16x8) {
3826 return Uint16x8{spec.Add[uint16, spec.Width128](x.v, y.v)}
3827 }
3828
3829
3830
3831
3832 func (x Uint16x16) Add(y Uint16x16) (z Uint16x16) {
3833 return Uint16x16{spec.Add[uint16, spec.Width256](x.v, y.v)}
3834 }
3835
3836
3837
3838
3839 func (x Uint16x32) Add(y Uint16x32) (z Uint16x32) {
3840 return Uint16x32{spec.Add[uint16, spec.Width512](x.v, y.v)}
3841 }
3842
3843
3844
3845
3846 func (x Uint16s) Add(y Uint16s) (z Uint16s) {
3847 return Uint16s{spec.Add[uint16, spec.WidthScalable](x.v, y.v)}
3848 }
3849
3850
3851
3852
3853 func (x Uint32x4) Add(y Uint32x4) (z Uint32x4) {
3854 return Uint32x4{spec.Add[uint32, spec.Width128](x.v, y.v)}
3855 }
3856
3857
3858
3859
3860 func (x Uint32x8) Add(y Uint32x8) (z Uint32x8) {
3861 return Uint32x8{spec.Add[uint32, spec.Width256](x.v, y.v)}
3862 }
3863
3864
3865
3866
3867 func (x Uint32x16) Add(y Uint32x16) (z Uint32x16) {
3868 return Uint32x16{spec.Add[uint32, spec.Width512](x.v, y.v)}
3869 }
3870
3871
3872
3873
3874 func (x Uint32s) Add(y Uint32s) (z Uint32s) {
3875 return Uint32s{spec.Add[uint32, spec.WidthScalable](x.v, y.v)}
3876 }
3877
3878
3879
3880
3881 func (x Uint64x2) Add(y Uint64x2) (z Uint64x2) {
3882 return Uint64x2{spec.Add[uint64, spec.Width128](x.v, y.v)}
3883 }
3884
3885
3886
3887
3888 func (x Uint64x4) Add(y Uint64x4) (z Uint64x4) {
3889 return Uint64x4{spec.Add[uint64, spec.Width256](x.v, y.v)}
3890 }
3891
3892
3893
3894
3895 func (x Uint64x8) Add(y Uint64x8) (z Uint64x8) {
3896 return Uint64x8{spec.Add[uint64, spec.Width512](x.v, y.v)}
3897 }
3898
3899
3900
3901
3902 func (x Uint64s) Add(y Uint64s) (z Uint64s) {
3903 return Uint64s{spec.Add[uint64, spec.WidthScalable](x.v, y.v)}
3904 }
3905
3906
3907
3908
3909
3910
3911
3912 func (x Float32x4) DotProductPairs(y Float32x4) (z Float64x2) {
3913 return Float64x2{spec.DotProductPairs[float32, spec.Width128, float64](x.v, y.v)}
3914 }
3915
3916
3917
3918
3919
3920
3921
3922 func (x Float32x8) DotProductPairs(y Float32x8) (z Float64x4) {
3923 return Float64x4{spec.DotProductPairs[float32, spec.Width256, float64](x.v, y.v)}
3924 }
3925
3926
3927
3928
3929
3930
3931
3932 func (x Float32x16) DotProductPairs(y Float32x16) (z Float64x8) {
3933 return Float64x8{spec.DotProductPairs[float32, spec.Width512, float64](x.v, y.v)}
3934 }
3935
3936
3937
3938
3939
3940
3941
3942 func (x Float32s) DotProductPairs(y Float32s) (z Float64s) {
3943 return Float64s{spec.DotProductPairs[float32, spec.WidthScalable, float64](x.v, y.v)}
3944 }
3945
3946
3947
3948
3949
3950
3951
3952 func (x Int8x16) DotProductPairs(y Int8x16) (z Int16x8) {
3953 return Int16x8{spec.DotProductPairs[int8, spec.Width128, int16](x.v, y.v)}
3954 }
3955
3956
3957
3958
3959
3960
3961
3962 func (x Int8x32) DotProductPairs(y Int8x32) (z Int16x16) {
3963 return Int16x16{spec.DotProductPairs[int8, spec.Width256, int16](x.v, y.v)}
3964 }
3965
3966
3967
3968
3969
3970
3971
3972 func (x Int8x64) DotProductPairs(y Int8x64) (z Int16x32) {
3973 return Int16x32{spec.DotProductPairs[int8, spec.Width512, int16](x.v, y.v)}
3974 }
3975
3976
3977
3978
3979
3980
3981
3982 func (x Int8s) DotProductPairs(y Int8s) (z Int16s) {
3983 return Int16s{spec.DotProductPairs[int8, spec.WidthScalable, int16](x.v, y.v)}
3984 }
3985
3986
3987
3988
3989
3990
3991
3992 func (x Int16x8) DotProductPairs(y Int16x8) (z Int32x4) {
3993 return Int32x4{spec.DotProductPairs[int16, spec.Width128, int32](x.v, y.v)}
3994 }
3995
3996
3997
3998
3999
4000
4001
4002 func (x Int16x16) DotProductPairs(y Int16x16) (z Int32x8) {
4003 return Int32x8{spec.DotProductPairs[int16, spec.Width256, int32](x.v, y.v)}
4004 }
4005
4006
4007
4008
4009
4010
4011
4012 func (x Int16x32) DotProductPairs(y Int16x32) (z Int32x16) {
4013 return Int32x16{spec.DotProductPairs[int16, spec.Width512, int32](x.v, y.v)}
4014 }
4015
4016
4017
4018
4019
4020
4021
4022 func (x Int16s) DotProductPairs(y Int16s) (z Int32s) {
4023 return Int32s{spec.DotProductPairs[int16, spec.WidthScalable, int32](x.v, y.v)}
4024 }
4025
4026
4027
4028
4029
4030
4031
4032 func (x Int32x4) DotProductPairs(y Int32x4) (z Int64x2) {
4033 return Int64x2{spec.DotProductPairs[int32, spec.Width128, int64](x.v, y.v)}
4034 }
4035
4036
4037
4038
4039
4040
4041
4042 func (x Int32x8) DotProductPairs(y Int32x8) (z Int64x4) {
4043 return Int64x4{spec.DotProductPairs[int32, spec.Width256, int64](x.v, y.v)}
4044 }
4045
4046
4047
4048
4049
4050
4051
4052 func (x Int32x16) DotProductPairs(y Int32x16) (z Int64x8) {
4053 return Int64x8{spec.DotProductPairs[int32, spec.Width512, int64](x.v, y.v)}
4054 }
4055
4056
4057
4058
4059
4060
4061
4062 func (x Int32s) DotProductPairs(y Int32s) (z Int64s) {
4063 return Int64s{spec.DotProductPairs[int32, spec.WidthScalable, int64](x.v, y.v)}
4064 }
4065
4066
4067
4068
4069
4070
4071
4072 func (x Uint8x16) DotProductPairs(y Uint8x16) (z Uint16x8) {
4073 return Uint16x8{spec.DotProductPairs[uint8, spec.Width128, uint16](x.v, y.v)}
4074 }
4075
4076
4077
4078
4079
4080
4081
4082 func (x Uint8x32) DotProductPairs(y Uint8x32) (z Uint16x16) {
4083 return Uint16x16{spec.DotProductPairs[uint8, spec.Width256, uint16](x.v, y.v)}
4084 }
4085
4086
4087
4088
4089
4090
4091
4092 func (x Uint8x64) DotProductPairs(y Uint8x64) (z Uint16x32) {
4093 return Uint16x32{spec.DotProductPairs[uint8, spec.Width512, uint16](x.v, y.v)}
4094 }
4095
4096
4097
4098
4099
4100
4101
4102 func (x Uint8s) DotProductPairs(y Uint8s) (z Uint16s) {
4103 return Uint16s{spec.DotProductPairs[uint8, spec.WidthScalable, uint16](x.v, y.v)}
4104 }
4105
4106
4107
4108
4109
4110
4111
4112 func (x Uint16x8) DotProductPairs(y Uint16x8) (z Uint32x4) {
4113 return Uint32x4{spec.DotProductPairs[uint16, spec.Width128, uint32](x.v, y.v)}
4114 }
4115
4116
4117
4118
4119
4120
4121
4122 func (x Uint16x16) DotProductPairs(y Uint16x16) (z Uint32x8) {
4123 return Uint32x8{spec.DotProductPairs[uint16, spec.Width256, uint32](x.v, y.v)}
4124 }
4125
4126
4127
4128
4129
4130
4131
4132 func (x Uint16x32) DotProductPairs(y Uint16x32) (z Uint32x16) {
4133 return Uint32x16{spec.DotProductPairs[uint16, spec.Width512, uint32](x.v, y.v)}
4134 }
4135
4136
4137
4138
4139
4140
4141
4142 func (x Uint16s) DotProductPairs(y Uint16s) (z Uint32s) {
4143 return Uint32s{spec.DotProductPairs[uint16, spec.WidthScalable, uint32](x.v, y.v)}
4144 }
4145
4146
4147
4148
4149
4150
4151
4152 func (x Uint32x4) DotProductPairs(y Uint32x4) (z Uint64x2) {
4153 return Uint64x2{spec.DotProductPairs[uint32, spec.Width128, uint64](x.v, y.v)}
4154 }
4155
4156
4157
4158
4159
4160
4161
4162 func (x Uint32x8) DotProductPairs(y Uint32x8) (z Uint64x4) {
4163 return Uint64x4{spec.DotProductPairs[uint32, spec.Width256, uint64](x.v, y.v)}
4164 }
4165
4166
4167
4168
4169
4170
4171
4172 func (x Uint32x16) DotProductPairs(y Uint32x16) (z Uint64x8) {
4173 return Uint64x8{spec.DotProductPairs[uint32, spec.Width512, uint64](x.v, y.v)}
4174 }
4175
4176
4177
4178
4179
4180
4181
4182 func (x Uint32s) DotProductPairs(y Uint32s) (z Uint64s) {
4183 return Uint64s{spec.DotProductPairs[uint32, spec.WidthScalable, uint64](x.v, y.v)}
4184 }
4185
4186
4187
4188
4189
4190
4191
4192 func (x Uint8x16) DotProductPairsSaturated(y Int8x16) (z Int16x8) {
4193 return Int16x8{spec.DotProductPairsSaturated[uint8, spec.Width128, int8, int16](x.v, y.v)}
4194 }
4195
4196
4197
4198
4199
4200
4201
4202 func (x Uint8x32) DotProductPairsSaturated(y Int8x32) (z Int16x16) {
4203 return Int16x16{spec.DotProductPairsSaturated[uint8, spec.Width256, int8, int16](x.v, y.v)}
4204 }
4205
4206
4207
4208
4209
4210
4211
4212 func (x Uint8x64) DotProductPairsSaturated(y Int8x64) (z Int16x32) {
4213 return Int16x32{spec.DotProductPairsSaturated[uint8, spec.Width512, int8, int16](x.v, y.v)}
4214 }
4215
4216
4217
4218
4219
4220
4221
4222 func (x Uint8s) DotProductPairsSaturated(y Int8s) (z Int16s) {
4223 return Int16s{spec.DotProductPairsSaturated[uint8, spec.WidthScalable, int8, int16](x.v, y.v)}
4224 }
4225
4226
4227
4228
4229
4230
4231
4232 func (x Uint16x8) DotProductPairsSaturated(y Int16x8) (z Int32x4) {
4233 return Int32x4{spec.DotProductPairsSaturated[uint16, spec.Width128, int16, int32](x.v, y.v)}
4234 }
4235
4236
4237
4238
4239
4240
4241
4242 func (x Uint16x16) DotProductPairsSaturated(y Int16x16) (z Int32x8) {
4243 return Int32x8{spec.DotProductPairsSaturated[uint16, spec.Width256, int16, int32](x.v, y.v)}
4244 }
4245
4246
4247
4248
4249
4250
4251
4252 func (x Uint16x32) DotProductPairsSaturated(y Int16x32) (z Int32x16) {
4253 return Int32x16{spec.DotProductPairsSaturated[uint16, spec.Width512, int16, int32](x.v, y.v)}
4254 }
4255
4256
4257
4258
4259
4260
4261
4262 func (x Uint16s) DotProductPairsSaturated(y Int16s) (z Int32s) {
4263 return Int32s{spec.DotProductPairsSaturated[uint16, spec.WidthScalable, int16, int32](x.v, y.v)}
4264 }
4265
4266
4267
4268
4269
4270
4271
4272 func (x Uint32x4) DotProductPairsSaturated(y Int32x4) (z Int64x2) {
4273 return Int64x2{spec.DotProductPairsSaturated[uint32, spec.Width128, int32, int64](x.v, y.v)}
4274 }
4275
4276
4277
4278
4279
4280
4281
4282 func (x Uint32x8) DotProductPairsSaturated(y Int32x8) (z Int64x4) {
4283 return Int64x4{spec.DotProductPairsSaturated[uint32, spec.Width256, int32, int64](x.v, y.v)}
4284 }
4285
4286
4287
4288
4289
4290
4291
4292 func (x Uint32x16) DotProductPairsSaturated(y Int32x16) (z Int64x8) {
4293 return Int64x8{spec.DotProductPairsSaturated[uint32, spec.Width512, int32, int64](x.v, y.v)}
4294 }
4295
4296
4297
4298
4299
4300
4301
4302 func (x Uint32s) DotProductPairsSaturated(y Int32s) (z Int64s) {
4303 return Int64s{spec.DotProductPairsSaturated[uint32, spec.WidthScalable, int32, int64](x.v, y.v)}
4304 }
4305
4306
4307
4308 func (x Uint8x16) ReshapeToUint16s() (z Uint16x8) {
4309 return Uint16x8{spec.ReshapeToUints[uint8, spec.Width128, uint16](x.v)}
4310 }
4311
4312
4313
4314 func (x Uint8x16) ReshapeToUint32s() (z Uint32x4) {
4315 return Uint32x4{spec.ReshapeToUints[uint8, spec.Width128, uint32](x.v)}
4316 }
4317
4318
4319
4320 func (x Uint8x16) ReshapeToUint64s() (z Uint64x2) {
4321 return Uint64x2{spec.ReshapeToUints[uint8, spec.Width128, uint64](x.v)}
4322 }
4323
4324
4325
4326 func (x Uint8x32) ReshapeToUint16s() (z Uint16x16) {
4327 return Uint16x16{spec.ReshapeToUints[uint8, spec.Width256, uint16](x.v)}
4328 }
4329
4330
4331
4332 func (x Uint8x32) ReshapeToUint32s() (z Uint32x8) {
4333 return Uint32x8{spec.ReshapeToUints[uint8, spec.Width256, uint32](x.v)}
4334 }
4335
4336
4337
4338 func (x Uint8x32) ReshapeToUint64s() (z Uint64x4) {
4339 return Uint64x4{spec.ReshapeToUints[uint8, spec.Width256, uint64](x.v)}
4340 }
4341
4342
4343
4344 func (x Uint8x64) ReshapeToUint16s() (z Uint16x32) {
4345 return Uint16x32{spec.ReshapeToUints[uint8, spec.Width512, uint16](x.v)}
4346 }
4347
4348
4349
4350 func (x Uint8x64) ReshapeToUint32s() (z Uint32x16) {
4351 return Uint32x16{spec.ReshapeToUints[uint8, spec.Width512, uint32](x.v)}
4352 }
4353
4354
4355
4356 func (x Uint8x64) ReshapeToUint64s() (z Uint64x8) {
4357 return Uint64x8{spec.ReshapeToUints[uint8, spec.Width512, uint64](x.v)}
4358 }
4359
4360
4361
4362 func (x Uint8s) ReshapeToUint16s() (z Uint16s) {
4363 return Uint16s{spec.ReshapeToUints[uint8, spec.WidthScalable, uint16](x.v)}
4364 }
4365
4366
4367
4368 func (x Uint8s) ReshapeToUint32s() (z Uint32s) {
4369 return Uint32s{spec.ReshapeToUints[uint8, spec.WidthScalable, uint32](x.v)}
4370 }
4371
4372
4373
4374 func (x Uint8s) ReshapeToUint64s() (z Uint64s) {
4375 return Uint64s{spec.ReshapeToUints[uint8, spec.WidthScalable, uint64](x.v)}
4376 }
4377
4378
4379
4380 func (x Uint16x8) ReshapeToUint8s() (z Uint8x16) {
4381 return Uint8x16{spec.ReshapeToUints[uint16, spec.Width128, uint8](x.v)}
4382 }
4383
4384
4385
4386 func (x Uint16x8) ReshapeToUint32s() (z Uint32x4) {
4387 return Uint32x4{spec.ReshapeToUints[uint16, spec.Width128, uint32](x.v)}
4388 }
4389
4390
4391
4392 func (x Uint16x8) ReshapeToUint64s() (z Uint64x2) {
4393 return Uint64x2{spec.ReshapeToUints[uint16, spec.Width128, uint64](x.v)}
4394 }
4395
4396
4397
4398 func (x Uint16x16) ReshapeToUint8s() (z Uint8x32) {
4399 return Uint8x32{spec.ReshapeToUints[uint16, spec.Width256, uint8](x.v)}
4400 }
4401
4402
4403
4404 func (x Uint16x16) ReshapeToUint32s() (z Uint32x8) {
4405 return Uint32x8{spec.ReshapeToUints[uint16, spec.Width256, uint32](x.v)}
4406 }
4407
4408
4409
4410 func (x Uint16x16) ReshapeToUint64s() (z Uint64x4) {
4411 return Uint64x4{spec.ReshapeToUints[uint16, spec.Width256, uint64](x.v)}
4412 }
4413
4414
4415
4416 func (x Uint16x32) ReshapeToUint8s() (z Uint8x64) {
4417 return Uint8x64{spec.ReshapeToUints[uint16, spec.Width512, uint8](x.v)}
4418 }
4419
4420
4421
4422 func (x Uint16x32) ReshapeToUint32s() (z Uint32x16) {
4423 return Uint32x16{spec.ReshapeToUints[uint16, spec.Width512, uint32](x.v)}
4424 }
4425
4426
4427
4428 func (x Uint16x32) ReshapeToUint64s() (z Uint64x8) {
4429 return Uint64x8{spec.ReshapeToUints[uint16, spec.Width512, uint64](x.v)}
4430 }
4431
4432
4433
4434 func (x Uint16s) ReshapeToUint8s() (z Uint8s) {
4435 return Uint8s{spec.ReshapeToUints[uint16, spec.WidthScalable, uint8](x.v)}
4436 }
4437
4438
4439
4440 func (x Uint16s) ReshapeToUint32s() (z Uint32s) {
4441 return Uint32s{spec.ReshapeToUints[uint16, spec.WidthScalable, uint32](x.v)}
4442 }
4443
4444
4445
4446 func (x Uint16s) ReshapeToUint64s() (z Uint64s) {
4447 return Uint64s{spec.ReshapeToUints[uint16, spec.WidthScalable, uint64](x.v)}
4448 }
4449
4450
4451
4452 func (x Uint32x4) ReshapeToUint8s() (z Uint8x16) {
4453 return Uint8x16{spec.ReshapeToUints[uint32, spec.Width128, uint8](x.v)}
4454 }
4455
4456
4457
4458 func (x Uint32x4) ReshapeToUint16s() (z Uint16x8) {
4459 return Uint16x8{spec.ReshapeToUints[uint32, spec.Width128, uint16](x.v)}
4460 }
4461
4462
4463
4464 func (x Uint32x4) ReshapeToUint64s() (z Uint64x2) {
4465 return Uint64x2{spec.ReshapeToUints[uint32, spec.Width128, uint64](x.v)}
4466 }
4467
4468
4469
4470 func (x Uint32x8) ReshapeToUint8s() (z Uint8x32) {
4471 return Uint8x32{spec.ReshapeToUints[uint32, spec.Width256, uint8](x.v)}
4472 }
4473
4474
4475
4476 func (x Uint32x8) ReshapeToUint16s() (z Uint16x16) {
4477 return Uint16x16{spec.ReshapeToUints[uint32, spec.Width256, uint16](x.v)}
4478 }
4479
4480
4481
4482 func (x Uint32x8) ReshapeToUint64s() (z Uint64x4) {
4483 return Uint64x4{spec.ReshapeToUints[uint32, spec.Width256, uint64](x.v)}
4484 }
4485
4486
4487
4488 func (x Uint32x16) ReshapeToUint8s() (z Uint8x64) {
4489 return Uint8x64{spec.ReshapeToUints[uint32, spec.Width512, uint8](x.v)}
4490 }
4491
4492
4493
4494 func (x Uint32x16) ReshapeToUint16s() (z Uint16x32) {
4495 return Uint16x32{spec.ReshapeToUints[uint32, spec.Width512, uint16](x.v)}
4496 }
4497
4498
4499
4500 func (x Uint32x16) ReshapeToUint64s() (z Uint64x8) {
4501 return Uint64x8{spec.ReshapeToUints[uint32, spec.Width512, uint64](x.v)}
4502 }
4503
4504
4505
4506 func (x Uint32s) ReshapeToUint8s() (z Uint8s) {
4507 return Uint8s{spec.ReshapeToUints[uint32, spec.WidthScalable, uint8](x.v)}
4508 }
4509
4510
4511
4512 func (x Uint32s) ReshapeToUint16s() (z Uint16s) {
4513 return Uint16s{spec.ReshapeToUints[uint32, spec.WidthScalable, uint16](x.v)}
4514 }
4515
4516
4517
4518 func (x Uint32s) ReshapeToUint64s() (z Uint64s) {
4519 return Uint64s{spec.ReshapeToUints[uint32, spec.WidthScalable, uint64](x.v)}
4520 }
4521
4522
4523
4524 func (x Uint64x2) ReshapeToUint8s() (z Uint8x16) {
4525 return Uint8x16{spec.ReshapeToUints[uint64, spec.Width128, uint8](x.v)}
4526 }
4527
4528
4529
4530 func (x Uint64x2) ReshapeToUint16s() (z Uint16x8) {
4531 return Uint16x8{spec.ReshapeToUints[uint64, spec.Width128, uint16](x.v)}
4532 }
4533
4534
4535
4536 func (x Uint64x2) ReshapeToUint32s() (z Uint32x4) {
4537 return Uint32x4{spec.ReshapeToUints[uint64, spec.Width128, uint32](x.v)}
4538 }
4539
4540
4541
4542 func (x Uint64x4) ReshapeToUint8s() (z Uint8x32) {
4543 return Uint8x32{spec.ReshapeToUints[uint64, spec.Width256, uint8](x.v)}
4544 }
4545
4546
4547
4548 func (x Uint64x4) ReshapeToUint16s() (z Uint16x16) {
4549 return Uint16x16{spec.ReshapeToUints[uint64, spec.Width256, uint16](x.v)}
4550 }
4551
4552
4553
4554 func (x Uint64x4) ReshapeToUint32s() (z Uint32x8) {
4555 return Uint32x8{spec.ReshapeToUints[uint64, spec.Width256, uint32](x.v)}
4556 }
4557
4558
4559
4560 func (x Uint64x8) ReshapeToUint8s() (z Uint8x64) {
4561 return Uint8x64{spec.ReshapeToUints[uint64, spec.Width512, uint8](x.v)}
4562 }
4563
4564
4565
4566 func (x Uint64x8) ReshapeToUint16s() (z Uint16x32) {
4567 return Uint16x32{spec.ReshapeToUints[uint64, spec.Width512, uint16](x.v)}
4568 }
4569
4570
4571
4572 func (x Uint64x8) ReshapeToUint32s() (z Uint32x16) {
4573 return Uint32x16{spec.ReshapeToUints[uint64, spec.Width512, uint32](x.v)}
4574 }
4575
4576
4577
4578 func (x Uint64s) ReshapeToUint8s() (z Uint8s) {
4579 return Uint8s{spec.ReshapeToUints[uint64, spec.WidthScalable, uint8](x.v)}
4580 }
4581
4582
4583
4584 func (x Uint64s) ReshapeToUint16s() (z Uint16s) {
4585 return Uint16s{spec.ReshapeToUints[uint64, spec.WidthScalable, uint16](x.v)}
4586 }
4587
4588
4589
4590 func (x Uint64s) ReshapeToUint32s() (z Uint32s) {
4591 return Uint32s{spec.ReshapeToUints[uint64, spec.WidthScalable, uint32](x.v)}
4592 }
4593
4594
4595
4596
4597 func (x Float32x4) Permute(indices Uint32x4) (z Float32x4) {
4598 return Float32x4{spec.Permute[float32, spec.Width128, uint32](x.v, indices.v)}
4599 }
4600
4601
4602
4603
4604 func (x Float32x8) Permute(indices Uint32x8) (z Float32x8) {
4605 return Float32x8{spec.Permute[float32, spec.Width256, uint32](x.v, indices.v)}
4606 }
4607
4608
4609
4610
4611 func (x Float32x16) Permute(indices Uint32x16) (z Float32x16) {
4612 return Float32x16{spec.Permute[float32, spec.Width512, uint32](x.v, indices.v)}
4613 }
4614
4615
4616
4617
4618 func (x Float32s) Permute(indices Uint32s) (z Float32s) {
4619 return Float32s{spec.Permute[float32, spec.WidthScalable, uint32](x.v, indices.v)}
4620 }
4621
4622
4623
4624
4625 func (x Float64x2) Permute(indices Uint64x2) (z Float64x2) {
4626 return Float64x2{spec.Permute[float64, spec.Width128, uint64](x.v, indices.v)}
4627 }
4628
4629
4630
4631
4632 func (x Float64x4) Permute(indices Uint64x4) (z Float64x4) {
4633 return Float64x4{spec.Permute[float64, spec.Width256, uint64](x.v, indices.v)}
4634 }
4635
4636
4637
4638
4639 func (x Float64x8) Permute(indices Uint64x8) (z Float64x8) {
4640 return Float64x8{spec.Permute[float64, spec.Width512, uint64](x.v, indices.v)}
4641 }
4642
4643
4644
4645
4646 func (x Float64s) Permute(indices Uint64s) (z Float64s) {
4647 return Float64s{spec.Permute[float64, spec.WidthScalable, uint64](x.v, indices.v)}
4648 }
4649
4650
4651
4652
4653 func (x Int8x16) Permute(indices Uint8x16) (z Int8x16) {
4654 return Int8x16{spec.Permute[int8, spec.Width128, uint8](x.v, indices.v)}
4655 }
4656
4657
4658
4659
4660 func (x Int8x32) Permute(indices Uint8x32) (z Int8x32) {
4661 return Int8x32{spec.Permute[int8, spec.Width256, uint8](x.v, indices.v)}
4662 }
4663
4664
4665
4666
4667 func (x Int8x64) Permute(indices Uint8x64) (z Int8x64) {
4668 return Int8x64{spec.Permute[int8, spec.Width512, uint8](x.v, indices.v)}
4669 }
4670
4671
4672
4673
4674 func (x Int8s) Permute(indices Uint8s) (z Int8s) {
4675 return Int8s{spec.Permute[int8, spec.WidthScalable, uint8](x.v, indices.v)}
4676 }
4677
4678
4679
4680
4681 func (x Int16x8) Permute(indices Uint16x8) (z Int16x8) {
4682 return Int16x8{spec.Permute[int16, spec.Width128, uint16](x.v, indices.v)}
4683 }
4684
4685
4686
4687
4688 func (x Int16x16) Permute(indices Uint16x16) (z Int16x16) {
4689 return Int16x16{spec.Permute[int16, spec.Width256, uint16](x.v, indices.v)}
4690 }
4691
4692
4693
4694
4695 func (x Int16x32) Permute(indices Uint16x32) (z Int16x32) {
4696 return Int16x32{spec.Permute[int16, spec.Width512, uint16](x.v, indices.v)}
4697 }
4698
4699
4700
4701
4702 func (x Int16s) Permute(indices Uint16s) (z Int16s) {
4703 return Int16s{spec.Permute[int16, spec.WidthScalable, uint16](x.v, indices.v)}
4704 }
4705
4706
4707
4708
4709 func (x Int32x4) Permute(indices Uint32x4) (z Int32x4) {
4710 return Int32x4{spec.Permute[int32, spec.Width128, uint32](x.v, indices.v)}
4711 }
4712
4713
4714
4715
4716 func (x Int32x8) Permute(indices Uint32x8) (z Int32x8) {
4717 return Int32x8{spec.Permute[int32, spec.Width256, uint32](x.v, indices.v)}
4718 }
4719
4720
4721
4722
4723 func (x Int32x16) Permute(indices Uint32x16) (z Int32x16) {
4724 return Int32x16{spec.Permute[int32, spec.Width512, uint32](x.v, indices.v)}
4725 }
4726
4727
4728
4729
4730 func (x Int32s) Permute(indices Uint32s) (z Int32s) {
4731 return Int32s{spec.Permute[int32, spec.WidthScalable, uint32](x.v, indices.v)}
4732 }
4733
4734
4735
4736
4737 func (x Int64x2) Permute(indices Uint64x2) (z Int64x2) {
4738 return Int64x2{spec.Permute[int64, spec.Width128, uint64](x.v, indices.v)}
4739 }
4740
4741
4742
4743
4744 func (x Int64x4) Permute(indices Uint64x4) (z Int64x4) {
4745 return Int64x4{spec.Permute[int64, spec.Width256, uint64](x.v, indices.v)}
4746 }
4747
4748
4749
4750
4751 func (x Int64x8) Permute(indices Uint64x8) (z Int64x8) {
4752 return Int64x8{spec.Permute[int64, spec.Width512, uint64](x.v, indices.v)}
4753 }
4754
4755
4756
4757
4758 func (x Int64s) Permute(indices Uint64s) (z Int64s) {
4759 return Int64s{spec.Permute[int64, spec.WidthScalable, uint64](x.v, indices.v)}
4760 }
4761
4762
4763
4764
4765 func (x Uint8x16) Permute(indices Uint8x16) (z Uint8x16) {
4766 return Uint8x16{spec.Permute[uint8, spec.Width128, uint8](x.v, indices.v)}
4767 }
4768
4769
4770
4771
4772 func (x Uint8x32) Permute(indices Uint8x32) (z Uint8x32) {
4773 return Uint8x32{spec.Permute[uint8, spec.Width256, uint8](x.v, indices.v)}
4774 }
4775
4776
4777
4778
4779 func (x Uint8x64) Permute(indices Uint8x64) (z Uint8x64) {
4780 return Uint8x64{spec.Permute[uint8, spec.Width512, uint8](x.v, indices.v)}
4781 }
4782
4783
4784
4785
4786 func (x Uint8s) Permute(indices Uint8s) (z Uint8s) {
4787 return Uint8s{spec.Permute[uint8, spec.WidthScalable, uint8](x.v, indices.v)}
4788 }
4789
4790
4791
4792
4793 func (x Uint16x8) Permute(indices Uint16x8) (z Uint16x8) {
4794 return Uint16x8{spec.Permute[uint16, spec.Width128, uint16](x.v, indices.v)}
4795 }
4796
4797
4798
4799
4800 func (x Uint16x16) Permute(indices Uint16x16) (z Uint16x16) {
4801 return Uint16x16{spec.Permute[uint16, spec.Width256, uint16](x.v, indices.v)}
4802 }
4803
4804
4805
4806
4807 func (x Uint16x32) Permute(indices Uint16x32) (z Uint16x32) {
4808 return Uint16x32{spec.Permute[uint16, spec.Width512, uint16](x.v, indices.v)}
4809 }
4810
4811
4812
4813
4814 func (x Uint16s) Permute(indices Uint16s) (z Uint16s) {
4815 return Uint16s{spec.Permute[uint16, spec.WidthScalable, uint16](x.v, indices.v)}
4816 }
4817
4818
4819
4820
4821 func (x Uint32x4) Permute(indices Uint32x4) (z Uint32x4) {
4822 return Uint32x4{spec.Permute[uint32, spec.Width128, uint32](x.v, indices.v)}
4823 }
4824
4825
4826
4827
4828 func (x Uint32x8) Permute(indices Uint32x8) (z Uint32x8) {
4829 return Uint32x8{spec.Permute[uint32, spec.Width256, uint32](x.v, indices.v)}
4830 }
4831
4832
4833
4834
4835 func (x Uint32x16) Permute(indices Uint32x16) (z Uint32x16) {
4836 return Uint32x16{spec.Permute[uint32, spec.Width512, uint32](x.v, indices.v)}
4837 }
4838
4839
4840
4841
4842 func (x Uint32s) Permute(indices Uint32s) (z Uint32s) {
4843 return Uint32s{spec.Permute[uint32, spec.WidthScalable, uint32](x.v, indices.v)}
4844 }
4845
4846
4847
4848
4849 func (x Uint64x2) Permute(indices Uint64x2) (z Uint64x2) {
4850 return Uint64x2{spec.Permute[uint64, spec.Width128, uint64](x.v, indices.v)}
4851 }
4852
4853
4854
4855
4856 func (x Uint64x4) Permute(indices Uint64x4) (z Uint64x4) {
4857 return Uint64x4{spec.Permute[uint64, spec.Width256, uint64](x.v, indices.v)}
4858 }
4859
4860
4861
4862
4863 func (x Uint64x8) Permute(indices Uint64x8) (z Uint64x8) {
4864 return Uint64x8{spec.Permute[uint64, spec.Width512, uint64](x.v, indices.v)}
4865 }
4866
4867
4868
4869
4870 func (x Uint64s) Permute(indices Uint64s) (z Uint64s) {
4871 return Uint64s{spec.Permute[uint64, spec.WidthScalable, uint64](x.v, indices.v)}
4872 }
4873
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